blender/source/gameengine
2012-07-18 23:03:27 +00:00
..
BlenderRoutines quiet double promotion warnings for the game engine. 2012-07-18 23:03:27 +00:00
Converter quiet double promotion warnings for the game engine. 2012-07-18 23:03:27 +00:00
Expressions style cleanup 2012-07-01 09:54:44 +00:00
GameLogic code cleanup: spelling 2012-07-16 23:23:33 +00:00
GamePlayer style cleanup: comments 2012-06-30 22:49:33 +00:00
Ketsji quiet double promotion warnings for the game engine. 2012-07-18 23:03:27 +00:00
Network optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
Physics Fix for a crash caused by ReplaceMesh changing an objects physics shape. CcdShapeConstructionInfo::UpdateMesh() would change the CcdShapeConstructionInfo's m_meshObject, but didn't change m_meshShapeMap, which means the CcdShapeConstructionInfo object's destructor would not find it's m_meshObject in the m_meshShapeMap. This leaves some nasty dangling pointers laying around which caused issues if the scene was re-run, or the scene was changed to one that also had the mesh. 2012-07-10 02:05:06 +00:00
Rasterizer Fix for [#32129] "2D filter texture width off by one?" reported by Alex Fraser (z0r). 2012-07-18 05:51:44 +00:00
SceneGraph More spell checking. 2012-07-04 15:04:38 +00:00
VideoTexture quiet double promotion warnings for the game engine. 2012-07-18 23:03:27 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00