forked from bartvdbraak/blender
05cec80893
SoundSystem has been moved from source/gameengine to intern. This was needed because functionality from SoundSystem was needed by source/blender/src/editsound.c. * Removed the option for the openal check in configure.ac. It's needed now by SoundSystem * Removed the functionality for checking if 'noaudio' was provied on the commandline. Now audio is default on. |
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Makefile | ||
SND_FmodDevice.cpp | ||
SND_FmodDevice.h |