blender/build_files
Bastien Montagne 05e17242c9 More updates, fixes and cleanup to install_deps.sh.
So, after hours of wild hunt, I think both CMake and Scons builds work again.
There were several small issues hiding here and there, esp. for scons.

*WARNING* the --all-static is currently officially broken (it was already quite useless in fact).
          I’m seriously considering dropping it completely, having a script compiling a chain
          of static libs in a complete working way for *two* different build systems is just
          too much work (static libs are *really* a nightmare at link time).

Builders who want to generate static Blender (to share it e.g.) will have to handle things by hand for now.

Main other points changed:

* Many changes to generated settings for scons (notably, I had to hack around the fact that the short ld -l
  option does not work with lib names like 'Iex-2_1', which is not that surprising).
* Opencollada remains the only lib built statically (can't get it to build dyn currently).
* All other libs, even ILMBase ones, are now fully dynamic ones.
* Some general cleanup with CMake definitions of built libs.
* Git-libs do not clone again and again the repo anymore!
2013-12-11 22:12:09 +01:00
..
build_environment More updates, fixes and cleanup to install_deps.sh. 2013-12-11 22:12:09 +01:00
buildbot Buildbot: move lib step before blender.git step 2013-11-25 15:25:10 +06:00
cmake CMake: report messages as status (else ccmake treats like an error) 2013-12-10 13:18:46 +11:00
package_spec Add datafiles/locale/languages to blender.spec.in for CPack 2012-12-28 23:30:34 +00:00
scons Scons: as requested by Ideasman, make MACOSX_COMPILER -> C_COMPILER_ID, 2013-12-08 15:35:21 +01:00