blender/source/gameengine/Physics
2013-11-29 14:32:56 -08:00
..
Bullet Fix T37566: KX_GameObject.resumeDynamics() was not properly restoring collision groups and masks. 2013-11-29 14:32:56 -08:00
common BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00
Dummy BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code. 2013-11-04 19:22:47 +00:00