blender/source
2012-04-16 06:48:57 +00:00
..
blender make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe. 2012-04-16 06:48:57 +00:00
blenderplayer Fix blenderplayer compile. 2012-04-04 10:55:55 +00:00
creator make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe. 2012-04-16 06:48:57 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway. 2012-04-15 12:49:34 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests spelling cleanup 2012-03-18 07:38:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00