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sandey
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blender
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0636886715
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Campbell Barton
0636886715
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
2012-10-23 04:26:39 +00:00
build_files
Temporary disable sm_13 for 32bit buildbot -- it requires more than 4GB of memory
2012-10-22 18:10:15 +00:00
doc
BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender.
2012-10-20 22:28:44 +00:00
extern
style cleanup
2012-10-20 18:46:57 +00:00
intern
RNA C++ API improvements
2012-10-22 17:34:16 +00:00
release
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
2012-10-23 04:26:39 +00:00
source
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
2012-10-23 04:26:39 +00:00
CMakeLists.txt
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
code cleanup: add check spelling osl
2012-10-17 01:53:29 +00:00
SConstruct
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00