..
unix
- use SDL sound on FreeBSD too.
2004-04-30 17:50:48 +00:00
windows
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
bmfont.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPC_Canvas.cpp
Fix so it compiles on my machine....
2004-10-26 13:04:27 +00:00
GPC_Canvas.h
Fix makeScreenshot for blenderplayer
2004-10-24 10:42:31 +00:00
GPC_Engine.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
GPC_Engine.h
Python fixes:
2004-05-26 12:09:17 +00:00
GPC_KeyboardDevice.cpp
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
GPC_KeyboardDevice.h
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
GPC_MouseDevice.cpp
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
GPC_MouseDevice.h
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
GPC_PolygonMaterial.cpp
Minor Fixes:
2004-06-26 09:15:41 +00:00
GPC_PolygonMaterial.h
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
2004-05-26 12:01:08 +00:00
GPC_RawImage.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPC_RawImage.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPC_RawLoadDotBlendArray.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPC_RawLoadDotBlendArray.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPC_RawLogoArrays.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPC_RawLogoArrays.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPC_RenderTools.cpp
Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385 )
2004-06-23 01:12:11 +00:00
GPC_RenderTools.h
Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385 )
2004-06-23 01:12:11 +00:00
GPC_System.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPC_System.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
load.blend
Initial revision
2002-10-12 11:37:38 +00:00
logo_blender3d.raw
Initial revision
2002-10-12 11:37:38 +00:00
logo_blender.raw
Initial revision
2002-10-12 11:37:38 +00:00
logo_nan.raw
Initial revision
2002-10-12 11:37:38 +00:00
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SConscript
add necessary include paths for scons needed after fix for screenshot. NOTE: GPC_Canvas.cpp doesn't compile with msvc7 currently!
2004-10-25 15:52:54 +00:00