forked from bartvdbraak/blender
07578bed4d
Outliner rename callback is supposed to activate affected element before actually renaming, but for bones this was not working because the function used to activate the object explicitely ignored ID_OB case! Added a bool flag to allow handing this case without (possibly) breaking the other usecases. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |