.. |
KXNetwork
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- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
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2009-08-22 10:51:21 +00:00 |
BL_BlenderShader.cpp
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BGE performance, 3rd round: culling and rasterizer.
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2009-05-07 09:13:01 +00:00 |
BL_BlenderShader.h
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BGE performance, 3rd round: culling and rasterizer.
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2009-05-07 09:13:01 +00:00 |
BL_Material.cpp
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BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
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2009-04-29 10:06:38 +00:00 |
BL_Material.h
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BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
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2009-04-29 10:06:38 +00:00 |
BL_Shader.cpp
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ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
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2009-04-29 16:54:45 +00:00 |
BL_Shader.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
BL_Texture.cpp
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BGE Python API
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2009-02-19 13:42:07 +00:00 |
BL_Texture.h
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Preparation to VideoTexture: everything but the VideoTexture module itself.
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2008-10-31 21:06:48 +00:00 |
CMakeLists.txt
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added Geometry as a BGE module, removed its dependency on gen_utils.c
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2009-04-30 12:45:13 +00:00 |
KX_BlenderMaterial.cpp
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_BlenderMaterial.h
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_BulletPhysicsController.cpp
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BGE bug #18931: YoFrankie bug in 249-trunk (works in 248).
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2009-06-17 06:54:35 +00:00 |
KX_BulletPhysicsController.h
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_Camera.cpp
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use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
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2009-06-12 12:56:12 +00:00 |
KX_Camera.h
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
KX_CameraActuator.cpp
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BGE Py API
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2009-05-19 07:16:40 +00:00 |
KX_CameraActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_CameraIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CDActuator.cpp
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BGE Py API
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2009-05-19 07:16:40 +00:00 |
KX_CDActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ClientObjectInfo.h
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BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
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2009-05-29 16:55:22 +00:00 |
KX_ConstraintActuator.cpp
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no need to store the physics env in each KX_GameObject
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2009-08-04 05:14:10 +00:00 |
KX_ConstraintActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_ConstraintWrapper.cpp
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#18872 bugfix for torque on dynamic objects
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2009-06-06 00:12:49 +00:00 |
KX_ConstraintWrapper.h
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#18872 bugfix for torque on dynamic objects
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2009-06-06 00:12:49 +00:00 |
KX_ConvertPhysicsObject.h
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BGE Physics
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2009-07-25 22:57:29 +00:00 |
KX_ConvertPhysicsObjects.cpp
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BGE Physics
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2009-07-25 22:57:29 +00:00 |
KX_Dome.cpp
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BGE Dome: removing of size option and adding tilt option.
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2009-05-17 20:37:13 +00:00 |
KX_Dome.h
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BGE Dome: removing of size option and adding tilt option.
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2009-05-17 20:37:13 +00:00 |
KX_EmptyObject.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_GameActuator.cpp
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
KX_GameActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_GameObject.cpp
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BGE bug #18963: obj.sendMessage() with 4 arguments crashes Blender.
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2009-08-31 15:28:43 +00:00 |
KX_GameObject.h
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no need to store the physics env in each KX_GameObject
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2009-08-04 05:14:10 +00:00 |
KX_IInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IPhysicsController.cpp
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_IPhysicsController.h
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_IPO_SGController.cpp
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BGE bug #18596: No ipo dynamics is 2.49rc1.
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2009-05-11 23:05:13 +00:00 |
KX_IPO_SGController.h
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BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
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2008-09-23 20:07:15 +00:00 |
KX_IpoActuator.cpp
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Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
KX_IpoActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_IPOTransform.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ISceneConverter.h
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_ISystem.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_KetsjiEngine.cpp
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_KetsjiEngine.h
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fix for bug #18898: GE perspective 3D View not working properly (missing LENS)
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2009-06-09 22:56:43 +00:00 |
KX_Light.cpp
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use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
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2009-06-12 12:56:12 +00:00 |
KX_Light.h
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Fix for bug #18900: game engine lights in non-glsl mode did move
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2009-06-09 13:51:32 +00:00 |
KX_LightIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MaterialIpoController.cpp
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Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
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2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
KX_MeshProxy.cpp
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BGE Physics
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2009-07-25 22:57:29 +00:00 |
KX_MeshProxy.h
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BGE Physics
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2009-07-25 22:57:29 +00:00 |
KX_MotionState.cpp
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_MotionState.h
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_MouseFocusSensor.cpp
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Option for MouseFocus sensor. only used when 'Mouse over any' type is set.
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2009-08-23 06:17:59 +00:00 |
KX_MouseFocusSensor.h
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Option for MouseFocus sensor. only used when 'Mouse over any' type is set.
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2009-08-23 06:17:59 +00:00 |
KX_NearSensor.cpp
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_NearSensor.h
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_ObColorIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObjectActuator.cpp
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BGE #18665: Servo control and relative motion
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2009-05-18 08:22:51 +00:00 |
KX_ObjectActuator.h
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BGE #18665: Servo control and relative motion
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2009-05-18 08:22:51 +00:00 |
KX_OdePhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_OdePhysicsController.h
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_OrientationInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ParentActuator.cpp
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BGE: user control to compound shape and setParent.
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2009-05-21 13:32:15 +00:00 |
KX_ParentActuator.h
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BGE: user control to compound shape and setParent.
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2009-05-21 13:32:15 +00:00 |
KX_PhysicsEngineEnums.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
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ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
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2009-04-29 16:54:45 +00:00 |
KX_PhysicsObjectWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsPropertiesobsolete.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_PolygonMaterial.h
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BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
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2009-04-29 10:06:38 +00:00 |
KX_PolyProxy.cpp
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bugfix [#19254] KX_PolyProxy returns improper VertexIndex with triangles, using .getVertexIndex() and .v1, .v2, etc.
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2009-08-31 03:36:02 +00:00 |
KX_PolyProxy.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
KX_PositionInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyConstraintBinding.cpp
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BGE Py API
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2009-06-16 07:16:51 +00:00 |
KX_PyConstraintBinding.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyMath.cpp
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_PyMath.h
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BGE PyAPI fixes
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2009-06-03 04:12:59 +00:00 |
KX_PythonInit.cpp
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removing GameLogic.EvalExpression(),
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2009-08-25 12:43:25 +00:00 |
KX_PythonInit.h
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BGE Blendfile path bug (use for loading and saving the GameLogic.globalDict)
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2009-06-01 12:36:22 +00:00 |
KX_PythonInitTypes.cpp
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BGE Py API Bugfixes
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2009-05-16 00:49:28 +00:00 |
KX_PythonInitTypes.h
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SVN maintenance.
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2009-04-13 19:33:22 +00:00 |
KX_PythonSeq.cpp
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KX_PythonSeq (used for a number of BGE sequence types)
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2009-06-16 08:52:04 +00:00 |
KX_PythonSeq.h
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deprecate controller.getActuator(name) and controller.getSensor(name) for
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2009-05-10 01:48:14 +00:00 |
KX_RadarSensor.cpp
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_RadarSensor.h
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remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
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2009-07-31 09:05:13 +00:00 |
KX_RayCast.cpp
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_RayCast.h
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BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
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2008-08-27 19:34:19 +00:00 |
KX_RayEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
KX_RayEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RaySensor.cpp
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Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
KX_RaySensor.h
|
BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
KX_SCA_AddObjectActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_SCA_AddObjectActuator.h
|
BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_DynamicActuator.cpp
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Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_SCA_DynamicActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_SCA_EndObjectActuator.cpp
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ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
|
2009-04-29 16:54:45 +00:00 |
KX_SCA_EndObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
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ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
|
2009-07-26 01:32:37 +00:00 |
KX_SCA_ReplaceMeshActuator.h
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ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
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2009-07-26 01:32:37 +00:00 |
KX_ScalarInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_Scene.cpp
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gameObject -> blenderObject mapping was being created but wasnt needed.
|
2009-08-07 03:51:28 +00:00 |
KX_Scene.h
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* remove unused member of KX_Scene - m_objecttree
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2009-08-02 23:53:53 +00:00 |
KX_SceneActuator.cpp
|
BGE Py API
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2009-05-14 07:59:44 +00:00 |
KX_SceneActuator.h
|
BGE Py API
|
2009-05-14 07:59:44 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
|
BGE performance: second round of scenegraph improvement.
|
2009-05-03 22:29:00 +00:00 |
KX_SG_BoneParentNodeRelationship.h
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BGE Scenegraph and View frustrum culling improvement.
|
2009-04-07 22:14:06 +00:00 |
KX_SG_NodeRelationships.cpp
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BGE performance: second round of scenegraph improvement.
|
2009-05-03 22:29:00 +00:00 |
KX_SG_NodeRelationships.h
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BGE Scenegraph and View frustrum culling improvement.
|
2009-04-07 22:14:06 +00:00 |
KX_SoundActuator.cpp
|
fix for a bug reported by zapman on blenderartist.
|
2009-06-17 12:32:28 +00:00 |
KX_SoundActuator.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_StateActuator.cpp
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BGE logic patch: fix another incompatibility with YF.
|
2009-05-20 08:45:42 +00:00 |
KX_StateActuator.h
|
BGE: bookmark option on controller to make them run before all other controllers.
|
2009-05-17 21:50:31 +00:00 |
KX_SumoPhysicsController.cpp
|
BGE patch #18051: add localInertia attribute to GameObject.
|
2009-04-08 16:25:00 +00:00 |
KX_SumoPhysicsController.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_TimeCategoryLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TouchEventManager.cpp
|
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
|
2009-05-29 16:55:22 +00:00 |
KX_TouchEventManager.h
|
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
|
2008-07-30 17:41:47 +00:00 |
KX_TouchSensor.cpp
|
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
|
2009-08-22 10:51:21 +00:00 |
KX_TouchSensor.h
|
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
|
2009-08-22 10:51:21 +00:00 |
KX_TrackToActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_TrackToActuator.h
|
BGE C++ API
|
2009-04-22 14:42:00 +00:00 |
KX_VehicleWrapper.cpp
|
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
|
2009-05-07 05:23:15 +00:00 |
KX_VehicleWrapper.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_VertexProxy.cpp
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_VertexProxy.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_VisibilityActuator.cpp
|
Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_VisibilityActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_WorldInfo.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
Makefile
|
Merge of first part of changes from the apricot branch, especially
|
2008-09-04 20:51:28 +00:00 |
SConscript
|
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
|
2009-05-07 05:23:15 +00:00 |