forked from bartvdbraak/blender
07aba4f933
(Mostly for very early testers) Cocoa uses coordinates with y=0 at bottom : updated wm_window.c and wm_event_system.c for COCOA build to avoid double conversions in response to mouse move events and GHOST_getCursorPosition Known limitations: No fullscreen support Font issue in preference panel libSDL uses some Carbon functions |
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.. | ||
doc | ||
intern | ||
make | ||
test | ||
CMakeLists.txt | ||
GHOST_C-api.h | ||
GHOST_IEvent.h | ||
GHOST_IEventConsumer.h | ||
GHOST_ISystem.h | ||
GHOST_ITimerTask.h | ||
GHOST_IWindow.h | ||
GHOST_Rect.h | ||
GHOST_Types.h | ||
Makefile | ||
SConscript |