blender/source
Bastien Montagne 07f8c5c3b6 Better code for (bone axis + roll) to mat
See T39470 and D436. Code by @tippisum, with some minor edits by @mont29.

Tested with various rigs, including Rigify, CGcookie flex rig, and gooseberry/pataz caterpillar.

Riggers, please test it, no change expected in behaviour.

Reviewers: aligorith

CC: tippisum

Differential Revision: https://developer.blender.org/D436
2014-04-06 19:15:50 +02:00
..
blender Better code for (bone axis + roll) to mat 2014-04-06 19:15:50 +02:00
blenderplayer Add drag-resize to uiTemplatePreview (mat/tex/etc. preview widget). 2014-04-02 13:03:11 +02:00
creator Rename "BLI_cpu.h" to "BLI_system.h" and add to it BLI_getpid() helper. 2014-04-02 11:59:43 +02:00
gameengine Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests CTest: disable bl_run_operators.py, fun for finding crashes, takes a long time 2014-03-27 08:30:14 +11:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00