blender/source
2012-03-08 12:04:06 +00:00
..
blender Modified behaviour of the link-insertion operator (drag on link, request by Sebastian Koenig). This would previously attempt to find a socket with exactly matching type to the from/to sockets of the cut link, but this is annoying because it often links to the "secondary" sockets, such as Factor input in the Mix node. New behaviour is to choose the input/output for reconnection based on the "highest" (= most important) socket types (in order color, vector, value), like the autoconnect operator (FKEY) also does. It is far from ideal and will probably not work in all situations either, but until we have a detailed design for "best sockets to auto-link" this will have to do. 2012-03-08 12:04:06 +00:00
blenderplayer Add stub needed for blenderplayer compilation. 2012-03-05 17:23:52 +00:00
creator style cleanup - spelling. 2012-03-08 04:12:11 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Compilation error fix for game engine caused by recent DM refactoring. 2012-03-08 08:57:38 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use BLI_path_cmp() rather then strcmp() 2012-03-08 02:19:41 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00