blender/source/gameengine/Ketsji/KXNetwork/SConscript
2010-10-31 04:11:39 +00:00

17 lines
568 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Ketsji'
incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions'
incs += ' #source/gameengine/Network #source/gameengine/SceneGraph'
defs = []
if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
env.BlenderLib ( 'bf_network', Split(sources), Split(incs), defines=defs,libtype=['core','player'], priority=[400,125], cxx_compileflags=env['BGE_CXXFLAGS'])