forked from bartvdbraak/blender
08c9ecb3b0
change how data is added. eg. bpy.data.add_mesh(name) --> bpy.data.meshes.new(name) bpy.data.remove_lamp(lamp) --> bpy.data.lamps.remove(lamp) image and texture stil use add_* funcs |
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.. | ||
netrender | ||
engine_render_pov.py | ||
export_3ds.py | ||
export_fbx.py | ||
export_mdd.py | ||
export_obj.py | ||
export_ply.py | ||
export_x3d.py | ||
import_anim_bvh.py | ||
import_scene_3ds.py | ||
import_scene_obj.py |