blender/source
Ton Roosendaal 08ef73ab3e 2.5
Requested UI feature: when scaling Blender window, the buttons view keeps
scale (in visible pixels) as previously. Also works for the .B25.blend, which
currently will show the buttons a bit too large for small screens... this 
because the .B25.blend was created on a 1920x1200 screen. Might need a config
inbetween... 1440x1080 or so? Or we make a couple of defaults later.

Additional feature could be to also scale the buttons area itself, but that
will change the entire screen layout too much, potentially giving bad issues
with extremer scaling.
2009-07-19 11:13:15 +00:00
..
blender 2.5 2009-07-19 11:13:15 +00:00
creator missed this file in last commit. 2009-07-18 19:42:13 +00:00
darwin * Updated the Mac OS X blender and .blend file icons to support 2009-05-21 13:39:47 +00:00
gameengine SCons 2009-07-16 19:41:28 +00:00
icons
kernel 2.50: 2009-06-08 20:08:19 +00:00
CMakeLists.txt 2.50: 2009-06-08 20:08:19 +00:00
Makefile Add Makefile build support for Console Space Type (added in r21611). 2009-07-16 03:11:21 +00:00
nan_compile.mk Spring Cleaning 2009-06-21 16:18:38 +00:00
nan_definitions.mk Object mode select grouped operator (Shift+G and Select manu) 2009-07-11 11:31:49 +00:00
nan_link.mk Spring Cleaning 2009-06-21 16:18:38 +00:00
nan_subdirs.mk Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
nan_warn.mk Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
SConscript 2009-03-30 18:21:17 +00:00