forked from bartvdbraak/blender
08ef73ab3e
Requested UI feature: when scaling Blender window, the buttons view keeps scale (in visible pixels) as previously. Also works for the .B25.blend, which currently will show the buttons a bit too large for small screens... this because the .B25.blend was created on a 1920x1200 screen. Might need a config inbetween... 1440x1080 or so? Or we make a couple of defaults later. Additional feature could be to also scale the buttons area itself, but that will change the entire screen layout too much, potentially giving bad issues with extremer scaling. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |