blender/intern/SoundSystem
Campbell Barton 86c25491e1 [#18257] Workaround for bug in freealut 1.1.0
by Jörg Müller (nexyon) 

Since this area is not maintained, I can only say it works on my system (linux/32bit)
And nexyon assured me he checked over this patch well.
Blender using the deprecated function is not great, but nexyon's bugfix would not be available until the next version of freealut so better to work around it by using the new function.

Please test game sounds play back on win32 and Mac, in cases that it worked in the first place.
2009-02-06 16:38:53 +00:00
..
dummy Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
fmod fix for [#17783] problem when packing wav 2008-10-12 00:51:55 +00:00
intern * use msvc proposed names when building on win32 2008-11-08 12:01:55 +00:00
make Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
openal [#18257] Workaround for bug in freealut 1.1.0 2009-02-06 16:38:53 +00:00
sdl joystick update 2008-10-07 05:09:24 +00:00
SND_test Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile patch #8583: Add support for gcc on irix 2008-11-24 14:15:05 +00:00
SConscript game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case 2008-09-21 05:38:28 +00:00
SND_C-api.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_CDObject.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_DependKludge.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_DeviceManager.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_IAudioDevice.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_Object.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_Scene.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_SoundListener.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_SoundObject.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_Utils.h fix for [#17783] problem when packing wav 2008-10-12 00:51:55 +00:00
SND_WaveCache.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SND_WaveSlot.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SoundDefines.h 32 sounds max would crash on windows because the openal limit is 24, tested an the to-frankie demo playes ok with 24, but would be good to make use of the sound lib's 'priority' option. 2008-09-13 08:22:55 +00:00