blender/source/gameengine/Rasterizer
Dalai Felinto edc56fae18 BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing
Tested with GameLogic.mouse.position and mouse over sensor.
It should be working with other mouse sensor as well. If not, please help to test and report a bug.
(couldn't test blenderplayer but it should be working there as well).

(Benoit, this is the same patch that I sent you. I hope it's OOP enough. Looking forward to hear from you on that)

I believe that this was the last "mouse" related bug we had reported. MouseLoook scripts should be working 100% in Blender/BGE 2.50 now \o/
2010-04-23 22:48:26 +00:00
..
RAS_OpenGLFilters correct fsf address 2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
Makefile BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
RAS_2DFilterManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_2DFilterManager.h BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
RAS_BucketManager.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_BucketManager.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_CameraData.h use BLI_findstring in more places & remove some warnings, no functional changes. 2010-02-22 09:22:36 +00:00
RAS_Deformer.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_FramingManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_FramingManager.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_ICanvas.h BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing 2010-04-23 22:48:26 +00:00
RAS_IPolygonMaterial.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_IPolygonMaterial.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRasterizer.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRenderTools.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
RAS_LightObject.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MeshObject.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MeshObject.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_ObjectColor.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Rect.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_texmatrix.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.h correct fsf address 2010-02-12 13:34:04 +00:00
SConscript BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00