blender/source/gameengine/Physics/Bullet
2008-09-03 11:11:11 +00:00
..
CcdPhysicsController.cpp Revert rev16344 on trunk, bullet work is done in sim_physics branch as discussed on sunday meeting 2008-09-03 11:11:11 +00:00
CcdPhysicsController.h BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
CcdPhysicsEnvironment.cpp Revert rev16344 on trunk, bullet work is done in sim_physics branch as discussed on sunday meeting 2008-09-03 11:11:11 +00:00
CcdPhysicsEnvironment.h Revert rev16344 on trunk, bullet work is done in sim_physics branch as discussed on sunday meeting 2008-09-03 11:11:11 +00:00
CMakeLists.txt BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory. 2008-08-22 06:02:01 +00:00
Makefile TLC needed for Makefiles to get gameengine compiling again. 2008-08-25 19:50:17 +00:00
SConscript Update scons files in source/gameengine/Physics/Bullet. 2008-08-21 21:14:08 +00:00