blender/release/scripts/startup/bl_ui
Dalai Felinto 0976a780eb BGE UI: removing "use_occlusion_culling" from the ui
(and marking rna as deprecated)

I talked with Benoit Bolsee and Mitchell Stokes and they both agreed that
the feature should be removed.

In case someone was actually using it the rna is still available. But next
release we remove both the rna, the DNA and the flag in the code.

I did a simple benchmark with tons of cubes, and the DBVT culling (use_occlusion_culling=True)
always perform better than when it's off. Even when no occluder objects are in the scene.
2013-01-27 19:57:47 +00:00
..
__init__.py rigidbody: Add rigid body constraints 2013-01-23 05:56:56 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py This commit frees list ui items from their dependencies to Panel, and hence from all the limitations this implied (mostly, the "only one list per panel" one). 2012-12-28 09:20:16 +00:00
properties_data_bone.py rename rna prop _parenting -> _parent 2012-12-21 12:17:30 +00:00
properties_data_camera.py Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and remove reference to degrees in tips - user is free to use radians if he prefers!). 2012-12-31 14:52:55 +00:00
properties_data_curve.py Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE. 2012-10-30 01:59:15 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py style cleanup 2013-01-15 23:15:32 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py add 'deform - integrate' option to mesh-cache, 2013-01-24 04:02:30 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py BGE UI: removing "use_occlusion_culling" from the ui 2013-01-27 19:57:47 +00:00
properties_mask_common.py style cleanup 2013-01-15 23:15:32 +00:00
properties_material.py remove type checks on drawing uiList's, 2012-12-28 10:45:59 +00:00
properties_object_constraint.py style cleanup 2013-01-15 23:15:32 +00:00
properties_object.py move draw all edges into the object settings (object panel), makes more sense here since its next to draw extra wire 2013-01-18 19:01:26 +00:00
properties_paint_common.py Unification of brush code 2013-01-16 12:57:35 +00:00
properties_particle.py This commit frees list ui items from their dependencies to Panel, and hence from all the limitations this implied (mostly, the "only one list per panel" one). 2012-12-28 09:20:16 +00:00
properties_physics_cloth.py Fix part of #33469: cloth preroll had a wrong tooltip and low limit of 200 frames. 2012-12-18 15:44:04 +00:00
properties_physics_common.py rigidbody: Fix constraint buttons only showing for mesh objects 2013-01-23 13:45:52 +00:00
properties_physics_dynamicpaint.py style cleanup 2013-01-15 23:15:32 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Last spell checking (for now). 2012-07-04 15:52:07 +00:00
properties_physics_rigidbody_constraint.py UI / Layout scripts: 2013-01-23 11:40:35 +00:00
properties_physics_rigidbody.py UI / Layout scripts: 2013-01-23 11:40:35 +00:00
properties_physics_smoke.py style cleanup 2013-01-15 23:15:32 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py style cleanup 2013-01-15 23:15:32 +00:00
properties_scene.py UI / Layout scripts: 2013-01-23 11:40:35 +00:00
properties_texture.py Game Engine UI: Image Sampling Texture Panel cleanup 2013-01-22 18:42:16 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py style cleanup 2013-01-15 23:15:32 +00:00
space_console.py console auto-complete button looked silly when aligned against a menu. 2012-12-09 05:18:56 +00:00
space_dopesheet.py style cleanup 2013-01-15 23:15:32 +00:00
space_filebrowser.py == file browser == 2012-10-27 18:31:52 +00:00
space_graph.py Bugfix [#33154] Toggle/Enable/Disable channel settings operators in 2012-11-20 02:03:20 +00:00
space_image.py Pack UI: 2013-01-27 17:20:08 +00:00
space_info.py File Menu, "Save startup file" no asks for save-over confirm. 2013-01-23 12:08:23 +00:00
space_logic.py Editors UI: 2012-11-04 18:26:30 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Node UI: 2012-11-04 00:46:26 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py changes needed for EDL import to work again. 2013-01-02 16:15:45 +00:00
space_text.py style cleanup 2013-01-15 23:15:32 +00:00
space_time.py rigidbody: Add point cache support 2013-01-23 05:56:34 +00:00
space_userpref_keymap.py Fix for #29056: NDOF motion events not configurable in user preferences. 2012-10-31 11:31:25 +00:00
space_userpref.py UI todo: 2013-01-23 16:01:35 +00:00
space_view3d_toolbar.py Bunch of fixes for UI messages. 2013-01-27 18:14:24 +00:00
space_view3d.py Matcap support in 3D Viewport. 2013-01-22 11:18:41 +00:00