blender/source
Brecht Van Lommel 0990e3a9a6 Fix #23003: setting particle number to 0 was not working correct,
committing patch #23119 by Jeroen Bakker to fix this, thanks!
2010-08-04 16:14:03 +00:00
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blender Fix #23003: setting particle number to 0 was not working correct, 2010-08-04 16:14:03 +00:00
blenderplayer build options to disable image formats WITH_CINEON, WITH_HDR. 2010-08-03 11:25:34 +00:00
creator Fix #23099: cmake/mac did not copy the scripts/ directory correct for install. 2010-08-04 16:05:19 +00:00
darwin Fix make/darwin build, was not updated for moved bin/ directory. 2010-07-29 13:04:20 +00:00
gameengine == Makefiles == 2010-08-04 08:42:18 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile == Makefiles == 2010-08-04 08:42:18 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00