blender/source
Kent Mein 09d3007b71 Two stupid fixes for warnings:
First one was for drawview.c I gave some types to things that didn't have them
example
-static void view3d_panel_background(cntrl)     // VIEW3D_HANDLER_BACKGROUND
+static void view3d_panel_background(short cntrl)       // VIEW3D_HANDLER_BACKGR

For edit.c I added a newline to the end of the file.

Weee

Kent
2004-06-29 20:34:10 +00:00
..
blender Two stupid fixes for warnings: 2004-06-29 20:34:10 +00:00
creator Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
darwin Correct icons for OSX 2004-04-28 21:19:18 +00:00
gameengine Minor Fixes: 2004-06-26 09:15:41 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile This commit removes the glue from Blender, and with it 2004-04-16 15:55:16 +00:00
nan_compile.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_definitions.mk updated NAN_PYTHON_VERSION to 2.3 for all platforms... 2004-06-08 15:47:19 +00:00
nan_link.mk enable openal support for os x and linux-powerpc 2004-04-14 13:00:36 +00:00
nan_subdirs.mk Introducing the 'quicky' make. 2003-12-07 19:03:43 +00:00
nan_warn.mk removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs 2004-03-05 21:29:34 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00