forked from bartvdbraak/blender
09e31a41bf
Use AABB check before calculating barycentric coordinates. In simple tests with FullHD image and 4-9 tracks used for gradient gave 1.5-2x speedup. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |