blender/source
Chris Want 0a2b71a3a4 Getting blender to compile for IRIX, in particular:
IK: needed to change abs() to TNT::abs() (thanks brecht!)

Freetype: FT_ENCODING_UNICODE typecast to FT_CharMap (thanks intrr!)

header_image: missing include for liballoc stuff

Ketsji: needed to declare m_hitObject as public in KX_MouseFocusSensor.h.
This is probably the wrong thing to do, but KX_MouseFocusSensor.cpp
compilation fails on line 279 otherwise.
2005-09-14 21:50:37 +00:00
..
blender Getting blender to compile for IRIX, in particular: 2005-09-14 21:50:37 +00:00
creator The famous potential SDL audio fix (setenv("SDL_AUDIODRIVER", "dma", 1))... 2005-08-03 21:02:25 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine Getting blender to compile for IRIX, in particular: 2005-09-14 21:50:37 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile On windows/gcc (aka. FREE_WINDOWS), build the blenderplayer whenever 2005-08-23 01:31:11 +00:00
nan_compile.mk Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
nan_definitions.mk Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
nan_link.mk Support for SGI Prism: 2005-04-05 14:33:43 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00