forked from bartvdbraak/blender
5dba8e798a
Rewrote to use Kens Mesh module, much faster, cleaner and nicer UI. - Another use for PupBlock.
185 lines
4.9 KiB
Python
185 lines
4.9 KiB
Python
#!BPY
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"""
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Name: 'Clean meshes'
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Blender: 228
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Group: 'Mesh'
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Tooltip: 'Clean unused data from all selected mesh objects.'
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"""
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from Blender import *
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from Blender.Mathutils import TriangleArea
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def rem_free_verts(me):
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vert_users = [0] * len(me.verts)
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for f in me.faces:
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for v in f.v:
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vert_users[v.index]+=1
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for e in me.edges:
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for v in e: # loop on edge verts
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vert_users[v.index]+=1
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verts_free = []
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for i, users in enumerate(vert_users):
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if not users:
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verts_free.append(i)
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if verts_free:
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pass
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me.verts.delete(verts_free)
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return len(verts_free)
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def rem_free_edges(me, limit=None):
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''' Only remove based on limit if a limit is set, else remove all '''
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def sortPair(a,b):
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return min(a,b), max(a,b)
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edgeDict = {} # will use a set when python 2.4 is standard.
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for f in me.faces:
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for i in xrange(len(f.v)):
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edgeDict[sortPair(f.v[i].index, f.v[i-1].index)] = None
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edges_free = []
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for e in me.edges:
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if not edgeDict.has_key(sortPair(e.v1.index, e.v2.index)):
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edges_free.append(e)
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if limit != None:
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edges_free = [e for e in edges_free if (e.v1.co-e.v2.co).length <= limit]
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me.edges.delete(edges_free)
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return len(edges_free)
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def rem_area_faces(me, limit=0.001):
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''' Faces that have an area below the limit '''
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def faceArea(f):
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if len(f.v) == 3:
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return TriangleArea(f.v[0].co, f.v[1].co, f.v[2].co)
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elif len(f.v) == 4:
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return\
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TriangleArea(f.v[0].co, f.v[1].co, f.v[2].co) +\
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TriangleArea(f.v[0].co, f.v[2].co, f.v[3].co)
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rem_faces = [f for f in me.faces if faceArea(f) <= limit]
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if rem_faces:
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me.faces.delete( 0, rem_faces )
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return len(rem_faces)
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def rem_perimeter_faces(me, limit=0.001):
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''' Faces whos combine edge length is below the limit '''
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def faceEdLen(f):
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if len(f.v) == 3:
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return\
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(f.v[0].co-f.v[1].co).length +\
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(f.v[1].co-f.v[2].co).length +\
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(f.v[2].co-f.v[0].co).length
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elif len(f.v) == 4:
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return\
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(f.v[0].co-f.v[1].co).length +\
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(f.v[1].co-f.v[2].co).length +\
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(f.v[2].co-f.v[3].co).length +\
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(f.v[3].co-f.v[0].co).length
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rem_faces = [f for f in me.faces if faceEdLen(f) <= limit]
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if rem_faces:
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me.faces.delete( 0, rem_faces )
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return len(rem_faces)
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def main():
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def getLimit(text):
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return Draw.PupFloatInput(text, 0.001, 0.0, 1.0, 0.1, 4)
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scn = Scene.GetCurrent()
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obsel = Object.GetSelected()
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actob = scn.getActiveObject()
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is_editmode = Window.EditMode()
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# Edit mode object is not active, add it to the list.
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if is_editmode and (not actob.sel):
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obsel.append(actob)
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meshes = [ob.getData(mesh=1) for ob in obsel if ob.getType() == 'Mesh']
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#====================================#
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# Popup menu to select the functions #
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#====================================#
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'''
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if not meshes:
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Draw.PupMenu('ERROR%t|no meshes in selection')
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return
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method = Draw.PupMenu("""
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Clean Mesh, Remove...%t|
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Verts: free standing|
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Edges: not in a face|
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Edges: below a length|
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Faces: below an area|%l|
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All of the above|""")
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if method == -1:
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return
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if method >= 3:
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limit = getLimit('threshold: ')
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print 'method', method
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'''
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CLEAN_VERTS_FREE = Draw.Create(1)
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CLEAN_EDGE_NOFACE = Draw.Create(0)
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CLEAN_EDGE_SMALL = Draw.Create(0)
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CLEAN_FACE_PERIMETER = Draw.Create(0)
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CLEAN_FACE_SMALL = Draw.Create(0)
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limit = Draw.Create(0.01)
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# Get USER Options
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pup_block = [\
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('Verts: free', CLEAN_VERTS_FREE, 'Remove verts that are not used by an edge or a face.'),\
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('Edges: free', CLEAN_EDGE_NOFACE, 'Remove edges that are not in a face.'),\
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('Edges: short', CLEAN_EDGE_SMALL, 'Remove edges that are below the length limit.'),\
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('Faces: small perimeter', CLEAN_FACE_PERIMETER, 'Remove faces below the perimeter limit.'),\
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('Faces: small area', CLEAN_FACE_SMALL, 'Remove faces below the area limit (may remove faces stopping T-face artifacts).'),\
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('limit: ', limit, 0.001, 1.0, 'Limit used for the area and length tests above (a higher limit will remove more data).'),\
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]
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if not Draw.PupBlock('Clean Selected Meshes...', pup_block):
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return
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CLEAN_VERTS_FREE = CLEAN_VERTS_FREE.val
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CLEAN_EDGE_NOFACE = CLEAN_EDGE_NOFACE.val
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CLEAN_EDGE_SMALL = CLEAN_EDGE_SMALL.val
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CLEAN_FACE_PERIMETER = CLEAN_FACE_PERIMETER.val
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CLEAN_FACE_SMALL = CLEAN_FACE_SMALL.val
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limit = limit.val
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if is_editmode: Window.EditMode(0)
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rem_face_count = rem_edge_count = rem_vert_count = 0
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for me in meshes:
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if CLEAN_FACE_SMALL:
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rem_face_count += rem_area_faces(me, limit)
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if CLEAN_FACE_PERIMETER:
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rem_face_count += rem_perimeter_faces(me, limit)
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if CLEAN_EDGE_SMALL: # for all use 2- remove all edges.
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rem_edge_count += rem_free_edges(me, limit)
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if CLEAN_EDGE_NOFACE:
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rem_edge_count += rem_free_edges(me)
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if CLEAN_VERTS_FREE:
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rem_vert_count += rem_free_verts(me)
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if is_editmode: Window.EditMode(0)
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Draw.PupMenu('Removed from ' + str(len(meshes)) +' Mesh(es)%t|' + 'Verts:' + str(rem_vert_count) + ' Edges:' + str(rem_edge_count) + ' Faces:' + str(rem_face_count))
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if __name__ == '__main__':
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main()
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