blender/release
Bastien Montagne ddcb1166de Fix [#37275] can't import 2.68a keymap
Now exported keymaps will still be usable accross versions, even if some operator properties disappear (write a warning in console in this case, instead of "crashing").

Also factorized a bit of code here!
2013-11-03 18:04:45 +00:00
..
bin patch [#37229] Save process slot in blender-softwaregl script 2013-10-28 23:48:53 +00:00
darwin OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
datafiles Fix [#37224] Icons: tiny interface issue with certain DPI settings. 2013-11-01 08:03:25 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Fix [#37275] can't import 2.68a keymap 2013-11-03 18:04:45 +00:00
text Release cycle / 2.69: 2013-09-20 00:48:03 +00:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00