forked from bartvdbraak/blender
da4ab9b14b
a) Crash fixed when loading files with smoke b) changed presets to be more low-cpu friendly c) smoke looks thicker Unsolved: a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there |
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.. | ||
boolop | ||
bsp | ||
container | ||
decimation | ||
elbeem | ||
ghost | ||
guardedalloc | ||
iksolver | ||
make | ||
memutil | ||
moto | ||
opennl | ||
smoke | ||
SoundSystem | ||
string | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |