blender/source
Matt Ebb 0bfc98706e RNA/button tweaks:
* Texture -> renamed 'no rgb' to 'rgb to intensity' (btw it's not just for
 image textures )

* Render -> stamp closed by default - not taking effect, because saved in 
.B.blend. How do we fix this? 

* Material -> removed 'Buffer Bias' dependency - it's for receiving shadows,
not casting them

* Material -> Ray Shadow bias renamed 'Auto Ray bias' - switches between an
 automatically calculated value vs the specified value
2009-07-14 04:13:04 +00:00
..
blender RNA/button tweaks: 2009-07-14 04:13:04 +00:00
creator NLA SoC: Merge from 2.5 2009-07-02 03:32:57 +00:00
darwin * Updated the Mac OS X blender and .blend file icons to support 2009-05-21 13:39:47 +00:00
gameengine NLA SoC: Merge from 2.5 2009-07-10 01:57:55 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel 2.50: 2009-06-08 20:08:19 +00:00
CMakeLists.txt 2.50: 2009-06-08 20:08:19 +00:00
Makefile 2.5 2009-07-08 17:49:14 +00:00
nan_compile.mk Spring Cleaning 2009-06-21 16:18:38 +00:00
nan_definitions.mk Object mode select grouped operator (Shift+G and Select manu) 2009-07-11 11:31:49 +00:00
nan_link.mk Spring Cleaning 2009-06-21 16:18:38 +00:00
nan_subdirs.mk Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
nan_warn.mk Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
SConscript 2009-03-30 18:21:17 +00:00