Go to file
Antony Riakiotakis 0da3e97433 Fix T39279 Vertex paint modes do not work well with mirror modifier
Issue here is that coordinates used for projection would not fit the
closest candidate. So it was possible to paint against the mirrored part
of the mesh, which would get clipped on reprojection.

Fix avoids reprojection by storing squared distance, and screen space
coordinates, which we will need again later anyway. Also we now always
paint against the closest vertex always. This is ensured because squared
distances for uninitialized vertices will be MAXFLOAT, thus failing the
strength test.
2014-03-21 20:37:21 +02:00
build_files tweaks to buildinfo 2014-03-07 18:27:16 +06:00
doc Bump version to Blender2.70rc and new splash 2014-03-06 04:40:49 +11:00
extern Attempt to fix compilation error with msvc2013 2014-03-21 16:06:30 +06:00
intern Cycles Standalone: Support for relative paths and string OSL parameters. 2014-03-21 17:22:41 +01:00
release Patch T22084: Robert Penner Easing Equations for FCurves 2014-03-22 03:00:27 +13:00
scons@59512aadd1 Revert changes to submodules 2014-03-10 15:17:22 +06:00
source Fix T39279 Vertex paint modes do not work well with mirror modifier 2014-03-21 20:37:21 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore .gitignore: Adding CMakeLists.txt.user for QtCreator users. 2014-01-26 17:52:14 -08:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Make CMake use Jack debug libraries when compiling a debug build 2014-03-08 18:47:02 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Found another place where nproc can be used 2014-03-02 10:29:40 +01:00
SConstruct Splash screen: use a retina resolution image for Mac OS X. 2014-02-18 19:38:44 +01:00