.. |
KXNetwork
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
BL_Action.cpp
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
BL_Action.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ActionManager.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_ActionManager.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_BlenderShader.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
BL_BlenderShader.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_Material.cpp
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fix [#30839] Blender crashes while open/close a scene and deletes .blend-file
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2012-04-10 13:10:44 +00:00 |
BL_Material.h
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fix [#30839] Blender crashes while open/close a scene and deletes .blend-file
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2012-04-10 13:10:44 +00:00 |
BL_Shader.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
BL_Shader.h
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
BL_Texture.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
BL_Texture.h
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doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
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2011-02-22 10:33:14 +00:00 |
CMakeLists.txt
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_ArmatureSensor.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_ArmatureSensor.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_BlenderMaterial.cpp
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fix [#30839] Blender crashes while open/close a scene and deletes .blend-file
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2012-04-10 13:10:44 +00:00 |
KX_BlenderMaterial.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_BulletPhysicsController.cpp
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_BulletPhysicsController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_Camera.cpp
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code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
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2012-04-11 08:15:13 +00:00 |
KX_Camera.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_CameraActuator.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_CameraActuator.h
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style cleanup - spelling corrections & update some incorrect comments.
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2012-03-03 11:45:08 +00:00 |
KX_CameraIpoSGController.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_CameraIpoSGController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ClientObjectInfo.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConstraintActuator.cpp
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_ConstraintActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConstraintWrapper.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_ConstraintWrapper.h
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
KX_ConvertPhysicsObject.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConvertPhysicsObjects.cpp
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Fix #30702: game engine softbody weld threshold was exposed in UI, but actually
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2012-03-28 12:18:25 +00:00 |
KX_Dome.cpp
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spherical panoramic fix
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2012-04-05 22:06:45 +00:00 |
KX_Dome.h
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code cleanup: remove unused var for windows and style edit (remove spaces between 'var[num]')
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2012-04-12 00:15:02 +00:00 |
KX_EmptyObject.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_EmptyObject.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_FontObject.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_FontObject.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_GameActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_GameActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_GameObject.cpp
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Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
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2012-04-24 14:33:44 +00:00 |
KX_GameObject.h
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bmesh py api: more comprehensive intro page, also fix some spelling errors.
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2012-03-13 06:22:43 +00:00 |
KX_IInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_IPhysicsController.cpp
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style cleanup
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2012-03-02 16:05:54 +00:00 |
KX_IPhysicsController.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_IPO_SGController.cpp
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Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
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2012-04-24 14:33:44 +00:00 |
KX_IPO_SGController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_IpoActuator.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_IpoActuator.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_IPOTransform.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_IScalarInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ISceneConverter.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_ISystem.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_KetsjiEngine.cpp
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This fixes BGE bugs #30484 (Frame rate increases very high after game engine start with record animation enabled) and #29449 (Record Animation runs 1000+ fps on Mac OSX 10.6.8 64bit). The problem was, recording animation was forcing "fixed time", which always advances the engine one frame instead of advancing based on time passed. This means that "fixed time" runs at full speed. Now fixed time is disabled when recording animation.
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2012-04-05 03:05:02 +00:00 |
KX_KetsjiEngine.h
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spelling cleanup
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2012-03-18 07:38:51 +00:00 |
KX_Light.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_Light.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_LightIpoSGController.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_LightIpoSGController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_MaterialIpoController.cpp
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doxygen: gameengine/Ketsji tagged.
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2011-02-25 13:35:59 +00:00 |
KX_MaterialIpoController.h
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doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
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2011-02-22 10:33:14 +00:00 |
KX_MeshProxy.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_MeshProxy.h
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
KX_MotionState.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_MotionState.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_MouseFocusSensor.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_MouseFocusSensor.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_NavMeshObject.cpp
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Fix #30720: Creating Navmesh crashes blender
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2012-04-16 13:53:30 +00:00 |
KX_NavMeshObject.h
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style cleanup - remove unneeded ';'s
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2012-03-08 03:05:57 +00:00 |
KX_NearSensor.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_NearSensor.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_ObColorIpoSGController.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_ObColorIpoSGController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ObjectActuator.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_ObjectActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ObstacleSimulation.cpp
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code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
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2012-04-11 08:15:13 +00:00 |
KX_ObstacleSimulation.h
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style cleanup
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2012-04-21 13:37:26 +00:00 |
KX_OrientationInterpolator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
KX_OrientationInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ParentActuator.cpp
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remove header text:
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2011-11-29 10:54:47 +00:00 |
KX_ParentActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_PhysicsEngineEnums.h
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code cleanup: remove unused defines
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2012-04-23 08:05:02 +00:00 |
KX_PhysicsObjectWrapper.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_PhysicsObjectWrapper.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_PhysicsPropertiesobsolete.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_PolygonMaterial.cpp
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fix [#31045]
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2012-04-21 15:56:50 +00:00 |
KX_PolygonMaterial.h
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fix [#31045]
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2012-04-21 15:56:50 +00:00 |
KX_PolyProxy.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_PolyProxy.h
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
KX_PositionInterpolator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
KX_PositionInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_PyConstraintBinding.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_PyConstraintBinding.h
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Code Cleanup: remove non existing function declarations.
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2012-02-29 15:00:37 +00:00 |
KX_PyMath.cpp
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quiet some warnings for gcc 4.7
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2012-03-26 20:49:33 +00:00 |
KX_PyMath.h
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recent matrix row/col swap broke matrix assignment in the BGE, fix provided by Andrew Hale
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2011-12-23 00:51:54 +00:00 |
KX_PythonInit.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_PythonInit.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_PythonInitTypes.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_PythonInitTypes.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_PythonSeq.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_PythonSeq.h
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use Py_TYPE macro (no functional changes)
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2011-11-03 13:10:37 +00:00 |
KX_RadarSensor.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_RadarSensor.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_RayCast.cpp
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code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
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2012-04-11 08:15:13 +00:00 |
KX_RayCast.h
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_RayEventManager.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_RayEventManager.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_RaySensor.cpp
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_RaySensor.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SCA_AddObjectActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_SCA_AddObjectActuator.h
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
KX_SCA_DynamicActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_SCA_DynamicActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SCA_EndObjectActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_SCA_EndObjectActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_SCA_ReplaceMeshActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ScalarInterpolator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
KX_ScalarInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ScalingInterpolator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
KX_ScalingInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_Scene.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_Scene.h
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style cleanup: comment blocks
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2012-03-09 18:28:30 +00:00 |
KX_SceneActuator.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_SceneActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_SG_BoneParentNodeRelationship.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SG_NodeRelationships.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_SG_NodeRelationships.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SoundActuator.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_SoundActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_StateActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_StateActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SteeringActuator.cpp
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Fix for bug #30219: "Obstacle Simulation of Steering Actuator does not work with added objects"
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2012-04-22 02:16:33 +00:00 |
KX_SteeringActuator.h
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Missed this file in my last commit.
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2012-04-22 04:01:14 +00:00 |
KX_TimeCategoryLogger.cpp
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code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
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2012-04-11 08:15:13 +00:00 |
KX_TimeCategoryLogger.h
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style cleanup
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2012-03-02 16:05:54 +00:00 |
KX_TimeLogger.cpp
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code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
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2012-04-11 08:15:13 +00:00 |
KX_TimeLogger.h
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style cleanup
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2012-03-02 16:05:54 +00:00 |
KX_TouchEventManager.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_TouchEventManager.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_TouchSensor.cpp
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use defines for property name lenghths in the BGE, were using 31,32,64,100.
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2012-01-16 05:27:11 +00:00 |
KX_TouchSensor.h
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style cleanup: spelling.
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2012-03-09 00:41:09 +00:00 |
KX_TrackToActuator.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_TrackToActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_VehicleWrapper.cpp
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doxygen: gameengine/Ketsji tagged.
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2011-02-25 13:35:59 +00:00 |
KX_VehicleWrapper.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_VertexProxy.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
KX_VertexProxy.h
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
KX_VisibilityActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_VisibilityActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_WorldInfo.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_WorldInfo.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_WorldIpoController.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_WorldIpoController.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
SConscript
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Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
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2012-04-24 12:57:58 +00:00 |