forked from bartvdbraak/blender
e12c08e8d1
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
51 lines
1.7 KiB
C
51 lines
1.7 KiB
C
/*
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* Copyright 2011-2016 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __UTIL_STATIC_ASSERT_H__
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# define __UTIL_STATIC_ASSERT_H__
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CCL_NAMESPACE_BEGIN
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/* TODO(sergey): In theory CUDA might work with own static assert
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* implementation since it's just pure C++.
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*/
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# ifdef __KERNEL_GPU__
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# ifndef static_assert
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# define static_assert(statement, message)
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# endif
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# endif /* __KERNEL_GPU__ */
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/* TODO(sergey): For until C++11 is a bare minimum for us,
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* we do a bit of a trickery to show meaningful message so
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* it's more or less clear what's wrong when building without
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* C++11.
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*
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* The thing here is: our non-C++11 implementation doesn't
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* have a way to print any message after preprocessor
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* substitution so we rely on the message which is passed to
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* static_assert() since that's the only message visible when
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* compilation fails.
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*
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* After C++11 bump it should be possible to glue structure
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* name to the error message,
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*/
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# define static_assert_align(st, align) \
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static_assert((sizeof(st) % (align) == 0), "Structure must be strictly aligned") // NOLINT
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CCL_NAMESPACE_END
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#endif /* __UTIL_STATIC_ASSERT_H__ */
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