blender/release
Campbell Barton 0decfd140b fixed an obscure bug in obj import (possibly in Mesh.c) that made adding edges as faces mess up.
export obj now dosnt remove double UV's, its too slow.

updated version numbers to 243 and other minor changes.
2007-01-26 06:02:21 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles == Interface == 2007-01-22 22:26:03 +00:00
freedesktop/icons Woops, I think I committed some wrong versions of the *nix icons the first time, 2006-11-15 03:43:47 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins More fixes thanks to paprmh. 2007-01-24 17:55:53 +00:00
scripts fixed an obscure bug in obj import (possibly in Mesh.c) that made adding edges as faces mess up. 2007-01-26 06:02:21 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows ==makefiles== 2006-04-05 00:15:19 +00:00
Makefile Tweaked the makefile build system to copy the new freedesktop icons 2006-11-14 04:29:04 +00:00
VERSION Bumped version to 2.42a for release target. 2006-07-23 15:09:42 +00:00