blender/source/gameengine
2012-01-16 11:50:17 +00:00
..
BlenderRoutines opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit. 2012-01-16 06:43:58 +00:00
Converter svn merge ^/trunk/blender -r43392:43420 2012-01-16 11:50:17 +00:00
Expressions use defines for property name lenghths in the BGE, were using 31,32,64,100. 2012-01-16 05:27:11 +00:00
GameLogic use defines for property name lenghths in the BGE, were using 31,32,64,100. 2012-01-16 05:27:11 +00:00
GamePlayer opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit. 2012-01-16 06:43:58 +00:00
Ketsji svn merge ^/trunk/blender -r43392:43420 2012-01-16 11:50:17 +00:00
Network remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Physics svn merge -r41751:41779 ^/trunk/blender 2011-11-15 02:05:32 +00:00
PyDoc remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Rasterizer use defines for property name lenghths in the BGE, were using 31,32,64,100. 2012-01-16 05:27:11 +00:00
SceneGraph remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
VideoTexture Add missing GLEW_STATIC definition, causing link errors. 2011-11-26 15:08:01 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00