blender/source/gameengine
2008-03-22 14:47:42 +00:00
..
BlenderRoutines BGE memleak fixed: game actuator does not release file buffer 2008-03-09 21:37:01 +00:00
Converter Correction on BGE fixes: 2008-03-21 22:44:12 +00:00
Expressions Various mem leaks related to CValue reference count fixed 2008-03-01 19:46:50 +00:00
GameLogic BGE correction: AddRef() on source object of property actuator to protect against crash if the source object is deleted (bad game design anyway) 2008-03-22 14:47:42 +00:00
GamePlayer Added a global string to be used for the tempdir. since the user preference is not loaded in background mode and the user preference is not validated and has no fallback. 2008-02-13 13:55:22 +00:00
Ketsji Correction on BGE fixes: 2008-03-21 22:44:12 +00:00
Network This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
Physics BGE crash when using angV & linV actuator on static objects 2008-03-10 21:30:35 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer BGE memleak fix: OpenGL Display Lists not deleted when switching scene 2008-03-09 22:02:32 +00:00
SceneGraph Mem leak fixed in sound buffer & parent invert node 2008-03-01 19:29:01 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile This commit does a couple of things to the Makefiles. 2007-03-27 15:42:27 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00