forked from bartvdbraak/blender
9356b1b7ee
(if you want to mark your camera objects create a property manually ;) That way object.getPropertyNames() works consistently across all object types. |
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.. | ||
BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |