forked from bartvdbraak/blender
8d084e8c8f
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
17 lines
266 B
Python
17 lines
266 B
Python
#!/usr/bin/python
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import sys
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import os
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Import('env')
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sources = ['intern/glew-mx.c']
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defs = env['BF_GL_DEFINITIONS']
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incs = [
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'.',
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env['BF_GLEW_INC'],
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]
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env.BlenderLib ( 'extern_glew_mx', sources, incs, defs, libtype=['intern','player'], priority=[10, 185] )
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