blender/source/creator/CMakeLists.txt
Brecht Van Lommel cb89decfdc Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with
scons, make, but not cmake, that seems to have an issue not related
to these changes. The changes include:

* GLSL support in the viewport and game engine, enable in the game
  menu in textured draw mode.
* Synced and merged part of the duplicated blender and gameengine/
  gameplayer drawing code.
* Further refactoring of game engine drawing code, especially mesh
  storage changed a lot.
* Optimizations in game engine armatures to avoid recomputations.
* A python function to get the framerate estimate in game.

* An option take object color into account in materials.
* An option to restrict shadow casters to a lamp's layers.
* Increase from 10 to 18 texture slots for materials, lamps, word.
  An extra texture slot shows up once the last slot is used.

* Memory limit for undo, not enabled by default yet because it
  needs the .B.blend to be changed.
* Multiple undo for image painting.

* An offset for dupligroups, so not all objects in a group have to
  be at the origin.
2008-09-04 20:51:28 +00:00

286 lines
10 KiB
CMake

# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
SETUP_LIBDIRS()
INCLUDE_DIRECTORIES(../../intern/guardedalloc
../blender/blenlib
../blender/blenkernel
../blender/nodes
../blender/include
../blender/blenloader
../blender/imbuf
../blender/renderconverter
../blender/render/extern/include
../blender/python
../blender/makesdna
../blender/gpu
../kernel/gen_messaging
../kernel/gen_system
../../extern/glew/include
)
IF(WITH_QUICKTIME)
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(LINUX)
ADD_DEFINITIONS(-DWITH_BINRELOC)
INCLUDE_DIRECTORIES(${BINRELOC_INC})
endif(LINUX)
IF(YESIAMSTUPID)
ADD_DEFINITIONS(-DYESIAMSTUPID)
ENDIF(YESIAMSTUPID)
MESSAGE(STATUS "Configuring blender")
ADD_CUSTOM_COMMAND(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna
)
IF(WIN32)
ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ../icons/winblender.rc)
ELSE(WIN32)
ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c)
ENDIF(WIN32)
# Post build steps for bundling/packaging.
SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
IF(UNIX)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
)
ENDIF(UNIX)
IF(UNIX AND NOT APPLE)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND rm -Rf ${TARGETDIR}/.blender
COMMAND mkdir ${TARGETDIR}/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/.blender/
COMMAND find ${TARGETDIR} -name CVS -prune -exec rm -rf {} "\;"
)
ENDIF(UNIX AND NOT APPLE)
IF(APPLE)
SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND cp -R ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
COMMAND cp -R ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
COMMAND cp -R ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/.blender
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/Resources/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/Resources/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND find ${TARGETDIR}/blender.app -name CVS -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name CVS.sandboxinfo -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
)
ENDIF(APPLE)
IF(WIN32)
FILE(TO_NATIVE_PATH ${CMAKE_SOURCE_DIR} WIN_SOURCE_DIR)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"$\(TargetDir\)\\.blender\" mkdir \"$\(TargetDir\)\\.blender\"
COMMAND if not exist \"$\(TargetDir\)\\.blender\\locale\" mkdir \"$\(TargetDir\)\\.blender\\locale\"
COMMAND if not exist \"$\(TargetDir\)\\.blender\\scripts\" mkdir \"$\(TargetDir\)\\.blender\\scripts\"
COMMAND if not exist \"$\(TargetDir\)\\plugins\" mkdir \"$\(TargetDir\)\\plugins\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.Blanguages\" \"$\(TargetDir\)\\.blender\\\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.bfont.ttf\" \"$\(TargetDir\)\\.blender\\\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\locale\\*.*\" \"$\(TargetDir\)\\.blender\\locale\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\scripts\\*.*\" \"$\(TargetDir\)\\.blender\\scripts\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\plugins\\*.*\" \"$\(TargetDir\)\\plugins\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\text\\*.*\" \"$\(TargetDir\)\"
)
FILE(TO_NATIVE_PATH "${LIBDIR}" WIN_LIBDIR)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\png\\lib\\libpng.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\sdl\\lib\\SDL.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\zlib\\lib\\zlib.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\tiff\\lib\\libtiff.dll\" \"$\(TargetDir\)\\\"
COMMAND if $\(ConfigurationName\)==Debug copy /Y \"${WIN_LIBDIR}\\python\\lib\\python25_D.dll\" \"$\(TargetDir\)\\\"
COMMAND if $\(ConfigurationName\)==Debug copy /Y \"${WIN_LIBDIR}\\CRTL\\lib\\msvcrtd.dll\" \"$\(TargetDir\)\\\"
COMMAND if NOT $\(ConfigurationName\)==Debug copy /Y \"${WIN_LIBDIR}\\python\\lib\\python25.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"$\(TargetDir\)\\\"
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\iconv\\lib\\iconv.dll\" \"$\(TargetDir\)\\\"
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_FFMPEG)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avcodec-51.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avutil-49.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libmp3lame-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-59.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\xvidcore.dll\" \"$\(TargetDir\)\\\"
)
ENDIF(WITH_FFMPEG)
ENDIF(WIN32)
ADD_DEPENDENCIES(blender makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} src blender_python blender_render blender_radiosity blender_IK bf_elbeem)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
IF(UNIX)
# Sort libraries
SET(BLENDER_SORTED_LIBS
src
bf_decimation
blender_BSP
bf_soundsystem
bf_ghost
bf_string
blender_render
blender_radiosity
blender_ONL
blender_python
bf_blenkernel
bf_nodes
bf_gpu
bf_blenloader
bf_blenpluginapi
bf_imbuf
bf_blenlib
bf_avi
bf_cineon
bf_openexr
bf_readblenfile
blender_bop
bf_kernel
bf_decimation
bf_elbeem
bf_yafray
blender_IK
bf_memutil
bf_guardedalloc
blender_CTR
bf_moto
bf_bmfont
verse
src
bf_ftfont
extern_ftgl
bf_blroutines
bf_converter
bf_dummy
bf_bullet
bf_common
bf_ketsji
bf_logic
bf_rasterizer
bf_oglrasterizer
bf_expressions
bf_scenegraph
bf_moto
bf_blroutines
kx_network
bf_kernel
bf_ngnetwork
extern_bullet
bf_loopbacknetwork
bf_sumo
bf_common
extern_solid
extern_qhull
bf_moto
blender_python
bf_quicktime
extern_binreloc
extern_glew
)
FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
SET(REMLIB ${SORTLIB})
FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS})
IF(${SEARCHLIB} STREQUAL ${SORTLIB})
SET(REMLIB "")
ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB})
ENDFOREACH(SEARCHLIB)
IF(REMLIB)
MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
ENDIF(REMLIB)
ENDFOREACH(SORTLIB)
TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS})
ELSE(UNIX)
TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS})
ENDIF(UNIX)
SETUP_LIBLINKS(blender)