blender/source/gameengine
Kent Mein 115cf18bed converted my gen_utils.h fix to PyObjectPlus.h
Also added a fix for PyMarshal_WriteObjectToString

Now I just need to figure out linking of the gameengine on my imac.

Kent
2008-09-06 14:13:31 +00:00
..
BlenderRoutines Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Converter converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GamePlayer converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
Ketsji converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
PyDoc BGE Py API 2008-09-05 02:53:12 +00:00
Rasterizer Bugfix: game engine could crash with empty display arrays on 2008-09-06 01:18:53 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00