blender/source/gameengine
2012-12-24 02:59:16 +00:00
..
BlenderRoutines Added support of J2K codec for Jpeg2000 writing 2012-12-23 13:57:09 +00:00
Converter Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from blenkernel... 2012-12-23 11:31:15 +00:00
Expressions Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
GameLogic BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like: 2012-12-21 02:28:59 +00:00
GamePlayer style cleanup 2012-12-20 00:29:31 +00:00
Ketsji BGE: The PyGILState_Ensure() call in KX_Scene was causing a segfault in the Blenderplayer even when being run in the main thread. I'm removing it for now since I don't think it will really cause a problem. 2012-12-22 08:59:11 +00:00
Network Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
Physics Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
Rasterizer BGE: Use canvas->SetViewPort() instead of glViewport() in the 2D filter. 2012-12-24 02:59:16 +00:00
SceneGraph Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
VideoTexture Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00