blender/source
Brecht Van Lommel 1199551239 Fix #22922: adding new nodes didn't add them at the mouse location. This also
caused auto connect to not work in some cases, because that now orders nodes
and only connects if the new node is to the right of the old node.

I doubted between always connecting to the new node as output or keeping this
ordering trick also when adding nodes. Decided on the latter because then you
can also add a node between two others and have it auto connect to both.
2010-09-23 20:16:45 +00:00
..
blender Fix #22922: adding new nodes didn't add them at the mouse location. This also 2010-09-23 20:16:45 +00:00
blenderplayer Fix cmake/osx blenderplayer linking. 2010-09-15 19:03:52 +00:00
creator patch [#23855] fix CMakeList.txt for WITH_QUICKTIME 2010-09-17 16:54:59 +00:00
darwin Update address in license block. 2010-08-10 21:22:26 +00:00
gameengine * Update BGE for change in r32001 2010-09-18 19:38:27 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel - use list append in more places (preferred method since its faster) 2010-09-06 10:15:41 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Group all AUD libs, duplicate one to avoid linker error. 2010-08-17 01:50:47 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00