forked from bartvdbraak/blender
11c6abe53b
The regions of the space are stored in a different place depending if it is active or if another space is in use. The code here was iterating over both but it should be only one because the other might contain regions of another space. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |