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Lukas Toenne 11c83d8432 Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi

This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]

The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.

[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean

[2]
http://www.savetheoceansim.com

[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-13 12:17:27 +00:00
build_files Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00
doc cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
extern cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
intern Cycles: 2011-11-13 11:40:35 +00:00
release Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00
source Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00
CMakeLists.txt Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile remove po/ since the workflow for translations uses branches which isnt that useful to have within blenders source dir. 2011-11-05 14:26:18 +00:00
SConstruct Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00