blender/intern/cycles
Thomas Dinges 12109dd18e Cycles Standalone: Basic support for external OSL shaders.
* Very simple implementation, only allows for 1 output socket. As we haven't decided yet whether we keep the XML API, rather not spend more time on this now.

* To use an external osl shader, put the .osl file next to the xml file.
* Parameters: "output" is the output socket name, "output_type" the variable type (float, color and closure color are supported).
Example:
<osl_shader name="tex" src="ramp_closure.osl" output="Phong" output_type="closure color" />
<connect from="tex Phong" to="output surface" />
2014-01-26 16:23:07 +01:00
..
app Cycles Standalone: Basic support for external OSL shaders. 2014-01-26 16:23:07 +01:00
blender Fix T37302: cycles slow hair export with many hairs, especially on Windows. 2014-01-23 18:14:19 +01:00
bvh spelling: use American spelling for canceled 2013-10-26 01:06:19 +00:00
cmake Cycles / Standalone: 2013-08-30 17:34:27 +00:00
device Cycles: Add an AVX kernel for CPU rendering. 2014-01-16 17:04:11 +01:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Revert "Cycles: mix hair minimum width code with SSE intersection code" 2014-01-20 00:23:17 +04:00
render Cycles: Set samples to USHRT_MAX per default in the constructor, this is already used elsewhere. 2014-01-25 19:25:24 +01:00
subd Cycles: experimental OpenSubdiv code. 2013-11-28 02:11:42 +01:00
util Cycles Standalone: Various changes 2014-01-25 18:57:02 +01:00
CMakeLists.txt Cycles Standalone: GUI flag was not passed correctly to the code, own mistake when I added the GUI build option. 2014-01-20 21:12:28 +01:00
SConscript OSX/Cycles: tentative fix for avx, try use the compiler that is default on desired xcode version. 2014-01-17 14:56:29 +01:00