forked from bartvdbraak/blender
13d8671a1a
This commit makes it possible to use Glog library for the debug logging. For now only possible when using CMake and in order to use the logging the WITH_CYCLES_LOGGING configuration variable is to be enabled. When this option is not enabled or when using Scons there's no difference in Cycles behavior at all, when using logging and no output to the console impact is gonna to be minimal. This is done in order to make it possible to have debug logging persistent in code (without need to add it when troubleshooting some bug and removing it afterwards). For now actual logging is not placed yet, only all the functions needed for the logging are written and so.
963 lines
27 KiB
CMake
963 lines
27 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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setup_libdirs()
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blender_include_dirs(
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../../intern/guardedalloc
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../blender/blenlib
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../blender/blenkernel
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../blender/blenloader
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../blender/editors/include
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../blender/makesrna
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../blender/imbuf
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../blender/render/extern/include
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../blender/makesdna
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../blender/gpu
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../blender/windowmanager
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)
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if(WIN32)
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blender_include_dirs(../../intern/utfconv)
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endif()
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if(WITH_LIBMV)
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blender_include_dirs(../../extern/libmv)
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add_definitions(-DWITH_LIBMV)
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endif()
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if(WITH_CYCLES AND WITH_CYCLES_LOGGING)
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blender_include_dirs(../../intern/cycles/blender)
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add_definitions(-DWITH_CYCLES_LOGGING)
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endif()
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if(WITH_CODEC_FFMPEG)
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add_definitions(-DWITH_FFMPEG)
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endif()
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if(WITH_PYTHON)
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blender_include_dirs(../blender/python)
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add_definitions(-DWITH_PYTHON)
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if(WITH_PYTHON_SECURITY)
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add_definitions(-DWITH_PYTHON_SECURITY)
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endif()
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endif()
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if(WITH_HEADLESS)
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add_definitions(-DWITH_HEADLESS)
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endif()
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if(WITH_GAMEENGINE)
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blender_include_dirs(../gameengine/BlenderRoutines)
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add_definitions(-DWITH_GAMEENGINE)
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endif()
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if(WITH_SDL)
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add_definitions(-DWITH_SDL)
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endif()
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if(WITH_BINRELOC)
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add_definitions(-DWITH_BINRELOC)
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blender_include_dirs(${BINRELOC_INCLUDE_DIRS})
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endif()
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if(WITH_FREESTYLE)
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add_definitions(-DWITH_FREESTYLE)
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blender_include_dirs(../blender/freestyle)
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endif()
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# Setup the exe sources and buildinfo
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set(SRC
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creator.c
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)
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# MSVC 2010 gives linking errors with the manifest
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if(WIN32 AND NOT UNIX)
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string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
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string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
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string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
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if(MINGW)
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add_definitions(
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-DWINDRES
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-DBLEN_VER_RC_STR_M=${BLENDER_VERSION}
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-DBLEN_VER_RC_1=${bver1}
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-DBLEN_VER_RC_2=${bver2}
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-DBLEN_VER_RC_3=${bver3}
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-DBLEN_VER_RC_4=0
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)
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else()
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add_definitions(
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-DBLEN_VER_RC_STR=${BLENDER_VERSION}
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-DBLEN_VER_RC_1=${bver1}
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-DBLEN_VER_RC_2=${bver2}
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-DBLEN_VER_RC_3=${bver3}
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-DBLEN_VER_RC_4=0
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)
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endif()
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list(APPEND SRC
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../icons/winblender.rc
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)
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endif()
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if(WITH_BUILDINFO)
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add_definitions(-DWITH_BUILDINFO)
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# --------------------------------------------------------------------------
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# These defines could all be moved into the header below
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string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
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string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
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string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
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add_definitions(
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# # define in header now, else these get out of date on rebuilds.
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# -DBUILD_DATE="${BUILD_DATE}"
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# -DBUILD_TIME="${BUILD_TIME}"
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# -DBUILD_COMMIT_TIMESTAMP="${BUILD_COMMIT_TIMESTAMP}"
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# -DBUILD_COMMIT_TIME="${BUILD_COMMIT_TIME}"
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# -DBUILD_COMMIT_DATE="${BUILD_COMMIT_DATE}"
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# -DBUILD_HASH="${BUILD_HASH}"
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# -DBUILD_BRANCH="${BUILD_BRANCH}"
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-DWITH_BUILDINFO_HEADER # alternative to lines above
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-DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
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-DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
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-DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
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-DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
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-DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
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-DBUILD_SYSTEM="CMake"
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)
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# --------------------------------------------------------------------------
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# write header for values that change each build
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# note, generaed file is in build dir's source/creator
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# except when used as an include path.
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# include the output directory, where the buildinfo.h file is generated
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include_directories(${CMAKE_BINARY_DIR}/source/creator)
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# a custom target that is always built
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add_custom_target(buildinfo ALL
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h)
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# creates svnheader.h using cmake script
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add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
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COMMAND ${CMAKE_COMMAND}
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-DSOURCE_DIR=${CMAKE_SOURCE_DIR}
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-P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
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# buildinfo.h is a generated file
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set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
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PROPERTIES GENERATED TRUE
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HEADER_FILE_ONLY TRUE)
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# add deps below, after adding blender
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# -------------- done with header values.
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list(APPEND SRC
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buildinfo.c
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)
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# make an object library so can load with it in tests
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add_library(buildinfoobj OBJECT buildinfo.c)
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add_dependencies(buildinfoobj buildinfo)
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endif()
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# message(STATUS "Configuring blender")
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if(WITH_PYTHON_MODULE)
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add_definitions(-DWITH_PYTHON_MODULE)
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# creates ./bin/bpy.so which can be imported as a python module.
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#
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# note that 'SHARED' works on Linux and Windows,
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# but not OSX which _must_ be 'MODULE'
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add_library(blender MODULE ${SRC})
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set_target_properties(
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blender
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PROPERTIES
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PREFIX ""
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OUTPUT_NAME bpy
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LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
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RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
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)
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if(APPLE)
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set_target_properties(
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blender
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PROPERTIES
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LINK_FLAGS_RELEASE "${PLATFORM_LINKFLAGS}"
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LINK_FLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG}"
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)
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endif()
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if(WIN32)
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# python modules use this
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set_target_properties(
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blender
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PROPERTIES
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SUFFIX ".pyd"
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)
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endif()
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else()
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add_executable(blender ${EXETYPE} ${SRC})
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endif()
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if(WITH_BUILDINFO)
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# explicitly say that the executable depends on the buildinfo
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add_dependencies(blender buildinfo)
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endif()
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# Post build steps for bundling/packaging.
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if(MSVC_IDE)
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# ${CMAKE_CFG_INTDIR} should replace \${BUILD_TYPE} when using add_command
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set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
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elseif(APPLE)
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set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
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else()
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set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH})
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endif()
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set(BLENDER_TEXT_FILES
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${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt
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${CMAKE_SOURCE_DIR}/release/text/Python-license.txt
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${CMAKE_SOURCE_DIR}/release/text/copyright.txt
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${CMAKE_SOURCE_DIR}/release/text/readme.html
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${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-bfont.ttf.txt
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)
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if(WITH_INTERNATIONAL)
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list(APPEND BLENDER_TEXT_FILES
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${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-droidsans.ttf.txt
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${CMAKE_SOURCE_DIR}/release/datafiles/LICENSE-bmonofont-i18n.ttf.txt
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)
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endif()
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# -----------------------------------------------------------------------------
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# Platform Specific Var: TARGETDIR_VER
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if(UNIX AND NOT APPLE)
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if(WITH_INSTALL_PORTABLE)
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set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
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else()
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if(WITH_PYTHON_MODULE)
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set(TARGETDIR_VER ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/${BLENDER_VERSION})
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else()
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set(TARGETDIR_VER ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION})
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endif()
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endif()
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elseif(WIN32)
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set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
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elseif(APPLE)
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if(WITH_PYTHON_MODULE)
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set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
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else()
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set(TARGETDIR_VER ${TARGETDIR}/blender.app/Contents/Resources/${BLENDER_VERSION})
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endif()
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endif()
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# -----------------------------------------------------------------------------
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# Install Targets (Generic, All Platforms)
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# important to make a clean install each time, else old scripts get loaded.
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install(
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CODE
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"file(REMOVE_RECURSE ${TARGETDIR_VER})"
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)
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if(WITH_PYTHON)
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# install(CODE "message(\"copying blender scripts...\")")
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# exclude addons_contrib if release
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if("${BLENDER_VERSION_CYCLE}" STREQUAL "release")
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set(ADDON_EXCLUDE_CONDITIONAL "addons_contrib/*")
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else()
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set(ADDON_EXCLUDE_CONDITIONAL "_addons_contrib/*") # dummy, wont do anything
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endif()
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# do not install freestyle dir if disabled
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if(NOT WITH_FREESTYLE)
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set(FREESTYLE_EXCLUDE_CONDITIONAL "freestyle/*")
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else()
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set(FREESTYLE_EXCLUDE_CONDITIONAL "_freestyle/*") # dummy, wont do anything
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endif()
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install(
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DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
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DESTINATION ${TARGETDIR_VER}
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PATTERN ".git" EXCLUDE
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PATTERN "__pycache__" EXCLUDE
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PATTERN "${ADDON_EXCLUDE_CONDITIONAL}" EXCLUDE
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PATTERN "${FREESTYLE_EXCLUDE_CONDITIONAL}" EXCLUDE
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)
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unset(ADDON_EXCLUDE_CONDITIONAL)
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unset(FREESTYLE_EXCLUDE_CONDITIONAL)
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endif()
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# localization
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if(WITH_INTERNATIONAL)
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install(
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DIRECTORY
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${CMAKE_SOURCE_DIR}/release/datafiles/fonts
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DESTINATION ${TARGETDIR_VER}/datafiles
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)
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set(_locale_dir "${CMAKE_SOURCE_DIR}/release/datafiles/locale")
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set(_locale_target_dir ${TARGETDIR_VER}/datafiles/locale)
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file(GLOB _po_files "${_locale_dir}/po/*.po")
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foreach(_po_file ${_po_files})
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msgfmt_simple(${_po_file} _all_mo_files)
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endforeach()
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# Create a custom target which will compile all po to mo
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add_custom_target(
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locales
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DEPENDS ${_all_mo_files})
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add_dependencies(blender locales)
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# Generate INSTALL rules
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install(
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FILES ${_locale_dir}/languages
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DESTINATION ${_locale_target_dir}
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)
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foreach(_mo_file ${_all_mo_files})
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get_filename_component(_locale_name ${_mo_file} NAME_WE)
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install(
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FILES ${_mo_file}
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DESTINATION ${_locale_target_dir}/${_locale_name}/LC_MESSAGES
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RENAME blender.mo
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)
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unset(_locale_name)
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endforeach()
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unset(_all_mo_files)
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unset(_po_files)
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unset(_po_file)
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unset(_mo_file)
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unset(_locale_target_dir)
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unset(_locale_dir)
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endif()
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# color management
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if(WITH_OPENCOLORIO)
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install(
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DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/colormanagement
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DESTINATION ${TARGETDIR_VER}/datafiles
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)
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endif()
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# helpful tip when using make
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if("${CMAKE_GENERATOR}" MATCHES ".*Makefiles.*")
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# message after building.
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add_custom_command(
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TARGET blender POST_BUILD MAIN_DEPENDENCY blender
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COMMAND ${CMAKE_COMMAND} -E echo 'now run: \"make install\" to copy runtime files and scripts to ${TARGETDIR_VER}'
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)
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endif()
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# -----------------------------------------------------------------------------
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# Install Targets (Platform Specific)
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if(UNIX AND NOT APPLE)
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if(NOT WITH_PYTHON_MODULE)
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install(
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CODE
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"
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execute_process(COMMAND
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${CMAKE_SOURCE_DIR}/doc/manpage/blender.1.py
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${TARGETDIR}/blender
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${TARGETDIR}/blender.1)
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"
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)
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endif()
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# there are a few differences between portable and system install
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if(WITH_INSTALL_PORTABLE)
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install(
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FILES ${TARGETDIR}/blender.1
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DESTINATION ${TARGETDIR}
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)
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install(
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FILES
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${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
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DESTINATION ${TARGETDIR}
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)
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install(
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PROGRAMS
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${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
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DESTINATION ${TARGETDIR}
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)
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install(
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FILES ${BLENDER_TEXT_FILES}
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DESTINATION ${TARGETDIR}
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)
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else()
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# main blender binary
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if(WITH_PYTHON_MODULE)
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install(
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TARGETS blender
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LIBRARY
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DESTINATION ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages
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)
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else()
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install(
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PROGRAMS ${TARGETDIR}/blender
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DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
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)
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# manpage only with 'blender' binary
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install(
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FILES ${TARGETDIR}/blender.1
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
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)
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endif()
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if(WITH_GAMEENGINE AND WITH_PLAYER)
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install(
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PROGRAMS ${TARGETDIR}/blenderplayer
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DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
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)
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endif()
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# misc files
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install(
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FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
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)
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install(
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DIRECTORY
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/16x16
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/22x22
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/24x24
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/32x32
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/48x48
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${CMAKE_SOURCE_DIR}/release/freedesktop/icons/256x256
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor
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PATTERN "*.svg" EXCLUDE
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)
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install(
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FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps
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)
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install(
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PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
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DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
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)
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install(
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FILES ${BLENDER_TEXT_FILES}
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
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)
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endif()
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if(WITH_PYTHON)
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if(WITH_PYTHON_INSTALL)
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# on some platforms (like openSUSE) Python is linked
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# to be used from lib64 folder.
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# determine this from Python's libraries path
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#
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# ugh, its possible 'lib64' is just a symlink to 'lib' which causes incorrect use of 'lib64'
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get_filename_component(_pypath_real ${PYTHON_LIBPATH} REALPATH)
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if(${_pypath_real} MATCHES "lib64$")
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set(_target_LIB "lib64")
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else()
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set(_target_LIB "lib")
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endif()
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unset(_pypath_real)
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# Copy the systems python into the install directory
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# Scons copy in tools/Blender.py
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# install(CODE "message(\"copying a subset of the systems python...\")")
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install(
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DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION}
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DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}
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PATTERN ".svn" EXCLUDE
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PATTERN "__pycache__" EXCLUDE # * any cache *
|
|
PATTERN "distutils" EXCLUDE # ./distutils
|
|
PATTERN "lib2to3" EXCLUDE # ./lib2to3
|
|
PATTERN "config" EXCLUDE # ./config
|
|
PATTERN "config-*" EXCLUDE # ./config-*
|
|
PATTERN "site-packages/*" EXCLUDE # ./site-packages/*
|
|
PATTERN "tkinter" EXCLUDE # ./tkinter
|
|
PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
|
|
PATTERN "idlelib" EXCLUDE # ./idlelib
|
|
PATTERN "test" EXCLUDE # ./test
|
|
PATTERN "turtledemo" EXCLUDE # ./turtledemo
|
|
PATTERN "turtle.py" EXCLUDE # ./turtle.py
|
|
)
|
|
|
|
# # doesnt work, todo
|
|
# install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
|
|
|
|
if(WITH_PYTHON_INSTALL_NUMPY)
|
|
# Install to the same directory as the source, so debian-like
|
|
# distros are happy with their policy.
|
|
set(_suffix "site-packages")
|
|
if(${PYTHON_NUMPY_PATH} MATCHES "dist-packages")
|
|
set(_suffix "dist-packages")
|
|
endif()
|
|
install(
|
|
DIRECTORY ${PYTHON_NUMPY_PATH}/numpy
|
|
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
|
|
PATTERN ".svn" EXCLUDE
|
|
PATTERN "__pycache__" EXCLUDE # * any cache *
|
|
PATTERN "*.pyc" EXCLUDE # * any cache *
|
|
PATTERN "*.pyo" EXCLUDE # * any cache *
|
|
PATTERN "distutils" EXCLUDE # ./distutils
|
|
PATTERN "oldnumeric" EXCLUDE # ./oldnumeric
|
|
PATTERN "doc" EXCLUDE # ./doc
|
|
PATTERN "tests" EXCLUDE # ./tests
|
|
PATTERN "f2py" EXCLUDE # ./f2py - fortran/python interface code, not fun for blender devs.
|
|
PATTERN "include" EXCLUDE # include dirs all over, we wont use NumPy/CAPI
|
|
PATTERN "*.h" EXCLUDE # some includes are not in include dirs
|
|
PATTERN "*.a" EXCLUDE # ./core/lib/libnpymath.a - for linking, we dont need.
|
|
)
|
|
unset(_suffix)
|
|
endif()
|
|
|
|
# Copy requests, we need to generalize site-packages
|
|
if(WITH_PYTHON_INSTALL_REQUESTS)
|
|
set(_suffix "site-packages")
|
|
if(${PYTHON_REQUESTS_PATH} MATCHES "dist-packages")
|
|
set(_suffix "dist-packages")
|
|
endif()
|
|
install(
|
|
DIRECTORY ${PYTHON_REQUESTS_PATH}/requests
|
|
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
|
|
PATTERN ".svn" EXCLUDE
|
|
PATTERN "__pycache__" EXCLUDE # * any cache *
|
|
PATTERN "*.pyc" EXCLUDE # * any cache *
|
|
PATTERN "*.pyo" EXCLUDE # * any cache *
|
|
PATTERN "cacert.pem" EXCLUDE # for now we don't deal with security
|
|
)
|
|
# On some platforms requests does have extra dependencies.
|
|
set(_requests_deps "chardet" "urllib3")
|
|
foreach(_requests_dep ${_requests_deps})
|
|
if(EXISTS ${PYTHON_REQUESTS_PATH}/${_requests_dep})
|
|
install(
|
|
DIRECTORY ${PYTHON_REQUESTS_PATH}/${_requests_dep}
|
|
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
|
|
PATTERN ".svn" EXCLUDE
|
|
PATTERN "__pycache__" EXCLUDE # * any cache *
|
|
PATTERN "*.pyc" EXCLUDE # * any cache *
|
|
PATTERN "*.pyo" EXCLUDE # * any cache *
|
|
)
|
|
endif()
|
|
endforeach()
|
|
if(EXISTS ${PYTHON_REQUESTS_PATH}/six.py)
|
|
install(
|
|
FILES ${PYTHON_REQUESTS_PATH}/six.py
|
|
DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/${_suffix}
|
|
)
|
|
endif()
|
|
unset(_requests_dep)
|
|
unset(_requests_deps)
|
|
unset(_suffix)
|
|
endif()
|
|
unset(_target_LIB)
|
|
|
|
endif()
|
|
endif()
|
|
elseif(WIN32)
|
|
|
|
install(
|
|
FILES ${BLENDER_TEXT_FILES}
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
|
|
if(WITH_PYTHON)
|
|
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
|
|
|
|
install(
|
|
FILES ${LIBDIR}/python/lib/python${_PYTHON_VERSION_NO_DOTS}.dll ${LIBDIR}/python/lib/sqlite3.dll
|
|
DESTINATION ${TARGETDIR}
|
|
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
|
|
)
|
|
|
|
install(
|
|
FILES ${LIBDIR}/python/lib/python${_PYTHON_VERSION_NO_DOTS}_d.dll ${LIBDIR}/python/lib/sqlite3_d.dll
|
|
DESTINATION ${TARGETDIR}
|
|
CONFIGURATIONS Debug
|
|
)
|
|
|
|
if(WITH_PYTHON_INSTALL)
|
|
# note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags.
|
|
|
|
# create the directory in multiple steps, so it actually gets created when it doesn't exist yet
|
|
install(
|
|
CODE
|
|
"
|
|
message(\"creating ${TARGETDIR_VER}/python/lib\")
|
|
file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python\")
|
|
file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python/lib\")
|
|
message(\"done creating dir\")
|
|
"
|
|
)
|
|
|
|
install(
|
|
CODE
|
|
"
|
|
if(\"\${CMAKE_INSTALL_CONFIG_NAME}\" STREQUAL \"Debug\")
|
|
execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
|
|
\"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python${_PYTHON_VERSION_NO_DOTS}_d.tar.gz\")
|
|
else()
|
|
execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
|
|
\"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python${_PYTHON_VERSION_NO_DOTS}.tar.gz\")
|
|
endif()
|
|
"
|
|
)
|
|
|
|
if(WITH_PYTHON_INSTALL_NUMPY)
|
|
install(
|
|
CODE
|
|
"
|
|
execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib/site-packages\"
|
|
\"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python${_PYTHON_VERSION_NO_DOTS}_numpy_1.8.tar.gz\")
|
|
"
|
|
)
|
|
endif()
|
|
|
|
# release/site-packages
|
|
install(
|
|
CODE
|
|
"
|
|
execute_process(COMMAND \"${CMAKE_COMMAND}\" -E copy_directory
|
|
${LIBDIR}/release/site-packages
|
|
\"${TARGETDIR_VER}/python/lib/site-packages\")
|
|
"
|
|
)
|
|
|
|
|
|
# doesnt work, todo
|
|
# install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
|
|
endif()
|
|
|
|
unset(_PYTHON_VERSION_NO_DOTS)
|
|
endif()
|
|
|
|
if(MSVC)
|
|
install(
|
|
FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
else()
|
|
#MinGW64 comes with own version. For portable builds it will probaly have to be copied to work
|
|
if(NOT WITH_MINGW64)
|
|
install(
|
|
FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
elseif(WITH_MINGW64)
|
|
install(
|
|
FILES
|
|
${LIBDIR}/binaries/libgcc_s_sjlj-1.dll
|
|
${LIBDIR}/binaries/libwinpthread-1.dll
|
|
${LIBDIR}/binaries/libstdc++-6.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
|
|
if(WITH_OPENMP)
|
|
install(
|
|
FILES
|
|
${LIBDIR}/binaries/libgomp-1.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(WITH_CODEC_FFMPEG)
|
|
if(WITH_MINGW64)
|
|
install(
|
|
FILES
|
|
${LIBDIR}/ffmpeg/lib/avcodec-53.dll
|
|
${LIBDIR}/ffmpeg/lib/avformat-53.dll
|
|
${LIBDIR}/ffmpeg/lib/avdevice-53.dll
|
|
${LIBDIR}/ffmpeg/lib/avutil-51.dll
|
|
${LIBDIR}/ffmpeg/lib/swscale-2.dll
|
|
${LIBDIR}/ffmpeg/lib/swresample-0.dll
|
|
${LIBDIR}/ffmpeg/lib/xvidcore.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
else()
|
|
install(
|
|
FILES
|
|
${LIBDIR}/ffmpeg/lib/avcodec-55.dll
|
|
${LIBDIR}/ffmpeg/lib/avformat-55.dll
|
|
${LIBDIR}/ffmpeg/lib/avdevice-55.dll
|
|
${LIBDIR}/ffmpeg/lib/avutil-52.dll
|
|
${LIBDIR}/ffmpeg/lib/swscale-2.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
if(WITH_CODEC_SNDFILE)
|
|
install(
|
|
FILES ${LIBDIR}/sndfile/lib/libsndfile-1.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
|
|
if(WITH_OPENAL)
|
|
install(
|
|
FILES
|
|
${LIBDIR}/openal/lib/OpenAL32.dll
|
|
${LIBDIR}/openal/lib/wrap_oal.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
|
|
if(WITH_SDL)
|
|
install(
|
|
FILES ${LIBDIR}/sdl/lib/SDL.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
|
|
if(NOT CMAKE_CL_64)
|
|
install(
|
|
FILES ${LIBDIR}/thumbhandler/lib/BlendThumb.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
|
|
install( # x86 builds can run on x64 Windows, so this is required at all times
|
|
FILES ${LIBDIR}/thumbhandler/lib/BlendThumb64.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
|
|
if(WITH_OPENCOLORIO)
|
|
set(OCIOBIN ${LIBDIR}/opencolorio/bin)
|
|
if(NOT MINGW)
|
|
install(
|
|
FILES
|
|
${OCIOBIN}/OpenColorIO.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
else()
|
|
install(
|
|
FILES
|
|
${OCIOBIN}/libOpenColorIO.dll
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
elseif(APPLE)
|
|
|
|
# handy install macro to exclude files, we use \$ escape for the "to"
|
|
# argument when calling so ${BUILD_TYPE} does not get expanded
|
|
macro(install_dir from to)
|
|
install(
|
|
DIRECTORY ${from}
|
|
DESTINATION ${to}
|
|
PATTERN ".git" EXCLUDE
|
|
PATTERN ".svn" EXCLUDE
|
|
PATTERN "*.pyc" EXCLUDE
|
|
PATTERN "*.pyo" EXCLUDE
|
|
PATTERN "*.orig" EXCLUDE
|
|
PATTERN "*.rej" EXCLUDE
|
|
PATTERN "__pycache__" EXCLUDE
|
|
PATTERN "__MACOSX" EXCLUDE
|
|
PATTERN ".DS_Store" EXCLUDE
|
|
)
|
|
endmacro()
|
|
|
|
set(OSX_APP_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blender.app)
|
|
|
|
# setup Info.plist
|
|
execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BLENDER_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
|
|
|
|
set_target_properties(blender PROPERTIES
|
|
MACOSX_BUNDLE_INFO_PLIST ${OSX_APP_SOURCEDIR}/Contents/Info.plist
|
|
MACOSX_BUNDLE_SHORT_VERSION_STRING ${BLENDER_VERSION}
|
|
MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION} ${BLENDER_DATE}")
|
|
|
|
|
|
# install release and app files
|
|
install(
|
|
FILES ${BLENDER_TEXT_FILES}
|
|
DESTINATION ${TARGETDIR}
|
|
)
|
|
|
|
install(
|
|
FILES ${OSX_APP_SOURCEDIR}/Contents/PkgInfo
|
|
DESTINATION ${TARGETDIR}/blender.app/Contents
|
|
)
|
|
|
|
install_dir(
|
|
${OSX_APP_SOURCEDIR}/Contents/Resources
|
|
\${TARGETDIR}/blender.app/Contents/
|
|
)
|
|
|
|
if(WITH_OPENMP AND CMAKE_C_COMPILER_ID MATCHES "Clang" AND NOT ${CMAKE_C_COMPILER_VERSION} VERSION_LESS '3.4')
|
|
install(
|
|
FILES ${LIBDIR}/openmp/lib/libiomp5.dylib
|
|
DESTINATION ${TARGETDIR}/blender.app/Contents/MacOS
|
|
)
|
|
endif()
|
|
|
|
if(WITH_LLVM AND NOT LLVM_STATIC)
|
|
install(
|
|
FILES ${LIBDIR}/llvm/lib/libLLVM-3.4.dylib
|
|
DESTINATION ${TARGETDIR}/blender.app/Contents/MacOS
|
|
)
|
|
endif()
|
|
|
|
# python
|
|
if(WITH_PYTHON AND NOT WITH_PYTHON_MODULE AND NOT WITH_PYTHON_FRAMEWORK)
|
|
# the python zip is first extract as part of the build process,
|
|
# and then later installed as part of make install. this is much
|
|
# quicker, and means we can easily exclude files on copy
|
|
# Not needed for PYTHON_MODULE or WEB_PLUGIN due uses Pyhon framework
|
|
add_custom_target(
|
|
extractpyzip
|
|
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/python)
|
|
|
|
set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
|
|
|
|
add_custom_command(
|
|
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
|
|
COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
|
|
|
|
add_dependencies(blender extractpyzip)
|
|
|
|
# copy extracted python files
|
|
install_dir(
|
|
${CMAKE_CURRENT_BINARY_DIR}/python
|
|
\${TARGETDIR_VER}
|
|
)
|
|
# copy site-packages files
|
|
install_dir(
|
|
${LIBDIR}/release/site-packages
|
|
${CMAKE_CURRENT_BINARY_DIR}/python/lib/python${PYTHON_VERSION}/site-packages
|
|
)
|
|
|
|
endif()
|
|
|
|
# install blenderplayer bundle - copy of blender.app above. re-using macros et al
|
|
# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
|
|
if(WITH_GAMEENGINE AND WITH_PLAYER)
|
|
set(OSX_APP_PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blenderplayer.app)
|
|
set(PLAYER_SOURCEINFO ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Info.plist)
|
|
set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
|
|
|
|
|
|
# important to make a clean install each time else old scripts get loaded.
|
|
install(
|
|
CODE
|
|
"file(REMOVE_RECURSE ${PLAYER_TARGETDIR_VER})"
|
|
)
|
|
|
|
install(
|
|
FILES ${OSX_APP_PLAYER_SOURCEDIR}/Contents/PkgInfo
|
|
DESTINATION ${TARGETDIR}/blenderplayer.app/Contents
|
|
)
|
|
|
|
install_dir(
|
|
${OSX_APP_PLAYER_SOURCEDIR}/Contents/Resources
|
|
\${TARGETDIR}/blenderplayer.app/Contents/
|
|
)
|
|
|
|
# python
|
|
if(WITH_PYTHON AND NOT WITH_PYTHON_FRAMEWORK)
|
|
add_custom_command(
|
|
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
|
|
COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
|
|
DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
|
|
|
|
# copy extracted python files
|
|
install_dir(
|
|
${CMAKE_CURRENT_BINARY_DIR}/python
|
|
\${PLAYER_TARGETDIR_VER}
|
|
)
|
|
endif()
|
|
|
|
endif()
|
|
|
|
endif()
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Generic Install, for all targets
|
|
|
|
|
|
|
|
# install more files specified elsewhere
|
|
delayed_do_install(${TARGETDIR_VER})
|
|
|
|
unset(BLENDER_TEXT_FILES)
|
|
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Setup link libs
|
|
|
|
add_dependencies(blender makesdna)
|
|
|
|
setup_blender_sorted_libs()
|
|
|
|
target_link_libraries(blender ${BLENDER_SORTED_LIBS})
|
|
|
|
setup_liblinks(blender)
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Setup launcher
|
|
|
|
if(WIN32 AND NOT WITH_PYTHON_MODULE)
|
|
set(LAUNCHER_SRC
|
|
creator_launch_win.c
|
|
../icons/winblender.rc
|
|
)
|
|
add_executable(blender-launcher ${LAUNCHER_SRC})
|
|
target_link_libraries(blender-launcher bf_intern_utfconv ${PLATFORM_LINKLIBS})
|
|
|
|
set_target_properties(blender PROPERTIES OUTPUT_NAME blender-app)
|
|
set_target_properties(blender-launcher PROPERTIES OUTPUT_NAME blender)
|
|
endif()
|