blender/source/gameengine
2010-07-28 19:43:05 +00:00
..
BlenderRoutines Merged revision 29562 from /branches/soc-2010-nexyon. 2010-06-19 10:50:23 +00:00
Converter - added options to enable visualization for obstacle simulation and steering actuator 2010-07-15 18:41:29 +00:00
Expressions spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
GameLogic synched with trunk at revision 30597 2010-07-21 20:54:53 +00:00
GamePlayer - correct some spelling errors. 2010-07-20 10:41:08 +00:00
Ketsji - reworked conversion to dtStatNavMesh in KX_NavMeshObject to support navigation mesh editing 2010-07-28 19:43:05 +00:00
Network - correct some spelling errors. 2010-07-20 10:41:08 +00:00
Physics spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
PyDoc - correct some spelling errors. 2010-07-20 10:41:08 +00:00
Rasterizer synched with trunk at revision 30243 2010-07-14 07:35:39 +00:00
SceneGraph - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
VideoTexture A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix) 2010-06-16 08:36:18 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00