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Joshua Leung 1428f0ebdb Another attempt to reduce the confusion between Object and Bone constraints
* The wording on the "Add Constraint" dropdown has been changed so that there is
no ambiguitiy about which tab is currently selected. That is, it now mentions
whether these are object or bone constraints, so that users don't need to try
and look up at the header to check.

* Show the warning about Ob vs Bone constraints when in armature editmode too.
2013-03-11 01:53:21 +00:00
build_files Buildbot: mac configuration files for i386 and x86_64. 2013-03-10 17:45:31 +00:00
doc rst doc update: adding a link to Joystick class from bge.logic.joysticks 2013-02-28 05:18:47 +00:00
extern OSX/gcc-4.6: workaround a compilerbug, use apple-gcc instead 2013-03-07 22:12:23 +00:00
intern Cycles / OSL: 2013-03-10 00:42:47 +00:00
release Another attempt to reduce the confusion between Object and Bone constraints 2013-03-11 01:53:21 +00:00
source Jitter: Change UI. Now use lock icon to indicate relative jitter, tied 2013-03-11 01:46:22 +00:00
CMakeLists.txt Fix various warnings with clang build, and adjust cmake clang warnings flags 2013-02-26 21:58:06 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct OpenGL: more work on fixed function lighting implementation as GLSL. 2013-03-10 15:38:23 +00:00