blender/source/gameengine/Physics/Bullet
2006-01-12 06:30:01 +00:00
..
CcdPhysicsController.cpp fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor 2006-01-06 09:57:27 +00:00
CcdPhysicsController.h more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker, friction/restitution, more scaling related fixes. 2005-12-31 21:59:56 +00:00
CcdPhysicsEnvironment.cpp renamed some variables to make the timing in the game engine less confusing+minor improvements in this area. 2006-01-12 06:30:01 +00:00
CcdPhysicsEnvironment.h Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simulation to work. 2006-01-01 00:20:50 +00:00
Makefile Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00