forked from bartvdbraak/blender
d190304c82
There was a typo in source file list. |
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uninitialized_stack_vec.patch |
*** Apply bullet_compound_raycast.patch if not already applied in Bullet source This patch is needed to return correct raycast results on compound shape. /ben *** These files in extern/bullet2 are NOT part of the Blender build yet *** This is the new refactored version of Bullet physics library version 2.x Soon this will replace the old Bullet version in extern/bullet. First the integration in Blender Game Engine needs to be updated. Once that is done all build systems can be updated to use/build extern/bullet2 files. Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list. Thanks, Erwin