blender/source/gameengine
2006-05-10 02:04:21 +00:00
..
BlenderRoutines applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements. 2006-04-02 21:04:20 +00:00
Converter Disabled Sumo, and use Bullet physics instead. 2006-05-10 00:30:35 +00:00
Expressions ==SCons== 2006-02-07 21:24:36 +00:00
GameLogic modified behaviour of PropertySensor and MessageSensor on popular request. 2006-05-09 23:43:14 +00:00
GamePlayer made some gfx debug code win32 specific 2006-04-03 01:28:43 +00:00
Ketsji (experimental) logic timestep to 60hertz instead of 30 hertz. 2006-05-10 02:04:21 +00:00
Network ==SCons== 2006-02-07 21:24:36 +00:00
Physics (experimental) logic timestep to 60hertz instead of 30 hertz. 2006-05-10 02:04:21 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer applied Charlies patch (commenting out unused extensions that cause compile problems under Solaris and probably other platforms) 2006-05-09 18:23:45 +00:00
SceneGraph ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00