blender/source/gameengine/Physics/common
2008-01-08 09:47:44 +00:00
..
CMakeLists.txt Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
Makefile Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_DynamicTypes.h bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes) 2007-07-16 05:56:51 +00:00
PHY_IMotionState.cpp Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IMotionState.h Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IPhysicsController.cpp Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IPhysicsController.h Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IPhysicsEnvironment.cpp Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IPhysicsEnvironment.h Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
PHY_IVehicle.cpp added more game-engine physics vehicle infrastructure. 2006-01-30 20:49:41 +00:00
PHY_IVehicle.h Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x 2006-11-21 00:53:40 +00:00
PHY_Pro.h Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
SConscript * tweak linking priorities - should help for GCC users 2008-01-08 09:47:44 +00:00