forked from bartvdbraak/blender
898ba93a12
- Solves some strict compilation warning - Style/code cleanup
5910 lines
185 KiB
C
5910 lines
185 KiB
C
/*This is mechanically generated code*/
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#include <stdlib.h>
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#include "fast.h"
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int fast9_corner_score(const byte* p, const int pixel[], int bstart)
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{
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int bmin = bstart;
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int bmax = 255;
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int b = (bmax + bmin)/2;
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/*Compute the score using binary search*/
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for(;;)
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{
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int cb = *p + b;
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int c_b= *p - b;
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if( p[pixel[0]] > cb)
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if( p[pixel[1]] > cb)
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if( p[pixel[2]] > cb)
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if( p[pixel[3]] > cb)
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if( p[pixel[4]] > cb)
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if( p[pixel[5]] > cb)
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if( p[pixel[6]] > cb)
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if( p[pixel[7]] > cb)
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if( p[pixel[8]] > cb)
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goto is_a_corner;
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else
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[7]] < c_b)
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if( p[pixel[14]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[14]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[13]] < c_b)
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if( p[pixel[15]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[14]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[6]] < c_b)
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if( p[pixel[15]] > cb)
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if( p[pixel[13]] > cb)
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if( p[pixel[14]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[13]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[14]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[13]] < c_b)
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if( p[pixel[14]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[13]] > cb)
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if( p[pixel[14]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[13]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[14]] < c_b)
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if( p[pixel[15]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[5]] < c_b)
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if( p[pixel[14]] > cb)
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if( p[pixel[12]] > cb)
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if( p[pixel[13]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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if( p[pixel[6]] > cb)
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if( p[pixel[7]] > cb)
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if( p[pixel[8]] > cb)
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if( p[pixel[9]] > cb)
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if( p[pixel[10]] > cb)
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if( p[pixel[11]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[12]] < c_b)
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if( p[pixel[6]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[13]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[14]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[13]] < c_b)
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if( p[pixel[6]] < c_b)
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goto is_a_corner;
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else
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if( p[pixel[15]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[6]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[12]] < c_b)
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if( p[pixel[13]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[12]] > cb)
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if( p[pixel[13]] > cb)
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if( p[pixel[14]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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if( p[pixel[6]] > cb)
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if( p[pixel[7]] > cb)
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if( p[pixel[8]] > cb)
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if( p[pixel[9]] > cb)
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if( p[pixel[10]] > cb)
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if( p[pixel[11]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[12]] < c_b)
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if( p[pixel[7]] < c_b)
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if( p[pixel[8]] < c_b)
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[11]] < c_b)
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if( p[pixel[13]] < c_b)
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if( p[pixel[14]] < c_b)
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if( p[pixel[6]] < c_b)
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goto is_a_corner;
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else
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if( p[pixel[15]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[4]] < c_b)
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if( p[pixel[13]] > cb)
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if( p[pixel[11]] > cb)
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if( p[pixel[12]] > cb)
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if( p[pixel[14]] > cb)
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if( p[pixel[15]] > cb)
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goto is_a_corner;
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else
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if( p[pixel[6]] > cb)
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if( p[pixel[7]] > cb)
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if( p[pixel[8]] > cb)
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if( p[pixel[9]] > cb)
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if( p[pixel[10]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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if( p[pixel[5]] > cb)
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if( p[pixel[6]] > cb)
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if( p[pixel[7]] > cb)
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if( p[pixel[8]] > cb)
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if( p[pixel[9]] > cb)
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if( p[pixel[10]] > cb)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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|
else
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goto is_not_a_corner;
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|
else
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goto is_not_a_corner;
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|
else
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goto is_not_a_corner;
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else
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goto is_not_a_corner;
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else if( p[pixel[11]] < c_b)
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if( p[pixel[5]] < c_b)
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if( p[pixel[6]] < c_b)
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if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
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if( p[pixel[9]] < c_b)
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if( p[pixel[10]] < c_b)
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if( p[pixel[12]] < c_b)
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goto is_a_corner;
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else
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goto is_not_a_corner;
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else
|
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goto is_not_a_corner;
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|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[13]] < c_b)
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|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
goto is_a_corner;
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|
else
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[11]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[3]] < c_b)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[10]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[10]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[2]] < c_b)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[9]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[9]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[1]] < c_b)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[2]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[8]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[2]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[2]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[8]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[2]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[0]] < c_b)
|
|
if( p[pixel[1]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[2]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[2]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[1]] < c_b)
|
|
if( p[pixel[2]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[2]] < c_b)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[13]] < c_b)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[14]] < c_b)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[15]] < c_b)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[2]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[2]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[7]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[7]] > cb)
|
|
if( p[pixel[8]] > cb)
|
|
if( p[pixel[9]] > cb)
|
|
if( p[pixel[6]] > cb)
|
|
if( p[pixel[5]] > cb)
|
|
if( p[pixel[4]] > cb)
|
|
if( p[pixel[3]] > cb)
|
|
if( p[pixel[2]] > cb)
|
|
if( p[pixel[1]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] > cb)
|
|
if( p[pixel[11]] > cb)
|
|
if( p[pixel[12]] > cb)
|
|
if( p[pixel[13]] > cb)
|
|
if( p[pixel[14]] > cb)
|
|
if( p[pixel[15]] > cb)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else if( p[pixel[7]] < c_b)
|
|
if( p[pixel[8]] < c_b)
|
|
if( p[pixel[9]] < c_b)
|
|
if( p[pixel[6]] < c_b)
|
|
if( p[pixel[5]] < c_b)
|
|
if( p[pixel[4]] < c_b)
|
|
if( p[pixel[3]] < c_b)
|
|
if( p[pixel[2]] < c_b)
|
|
if( p[pixel[1]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
if( p[pixel[10]] < c_b)
|
|
if( p[pixel[11]] < c_b)
|
|
if( p[pixel[12]] < c_b)
|
|
if( p[pixel[13]] < c_b)
|
|
if( p[pixel[14]] < c_b)
|
|
if( p[pixel[15]] < c_b)
|
|
goto is_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
else
|
|
goto is_not_a_corner;
|
|
|
|
is_a_corner:
|
|
bmin=b;
|
|
goto end_if;
|
|
|
|
is_not_a_corner:
|
|
bmax=b;
|
|
goto end_if;
|
|
|
|
end_if:
|
|
|
|
if(bmin == bmax - 1 || bmin == bmax)
|
|
return bmin;
|
|
b = (bmin + bmax) / 2;
|
|
}
|
|
}
|
|
|
|
static void make_offsets(int pixel[], int row_stride)
|
|
{
|
|
pixel[0] = 0 + row_stride * 3;
|
|
pixel[1] = 1 + row_stride * 3;
|
|
pixel[2] = 2 + row_stride * 2;
|
|
pixel[3] = 3 + row_stride * 1;
|
|
pixel[4] = 3 + row_stride * 0;
|
|
pixel[5] = 3 + row_stride * -1;
|
|
pixel[6] = 2 + row_stride * -2;
|
|
pixel[7] = 1 + row_stride * -3;
|
|
pixel[8] = 0 + row_stride * -3;
|
|
pixel[9] = -1 + row_stride * -3;
|
|
pixel[10] = -2 + row_stride * -2;
|
|
pixel[11] = -3 + row_stride * -1;
|
|
pixel[12] = -3 + row_stride * 0;
|
|
pixel[13] = -3 + row_stride * 1;
|
|
pixel[14] = -2 + row_stride * 2;
|
|
pixel[15] = -1 + row_stride * 3;
|
|
}
|
|
|
|
|
|
|
|
int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b)
|
|
{
|
|
int* scores = (int*)malloc(sizeof(int)* num_corners);
|
|
int n;
|
|
|
|
int pixel[16];
|
|
make_offsets(pixel, stride);
|
|
|
|
for(n=0; n < num_corners; n++)
|
|
scores[n] = fast9_corner_score(i + corners[n].y*stride + corners[n].x, pixel, b);
|
|
|
|
return scores;
|
|
}
|
|
|
|
|
|
xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners)
|
|
{
|
|
int num_corners=0;
|
|
xy* ret_corners;
|
|
int rsize=512;
|
|
int pixel[16];
|
|
int x, y;
|
|
|
|
ret_corners = (xy*)malloc(sizeof(xy)*rsize);
|
|
make_offsets(pixel, stride);
|
|
|
|
for(y=3; y < ysize - 3; y++)
|
|
for(x=3; x < xsize - 3; x++)
|
|
{
|
|
const byte* p = im + y*stride + x;
|
|
|
|
int cb = *p + b;
|
|
int c_b= *p - b;
|
|
if(p[pixel[0]] > cb)
|
|
if(p[pixel[1]] > cb)
|
|
if(p[pixel[2]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else if(p[pixel[7]] < c_b)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else if(p[pixel[14]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[6]] < c_b)
|
|
if(p[pixel[15]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[5]] < c_b)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[12]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[14]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[12]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[4]] < c_b)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[11]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[11]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[3]] < c_b)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[10]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[10]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[2]] < c_b)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[9]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[9]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[1]] < c_b)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[2]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[8]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[2]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[2]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[8]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[2]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[0]] < c_b)
|
|
if(p[pixel[1]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[2]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[2]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[1]] < c_b)
|
|
if(p[pixel[2]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[2]] < c_b)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[14]] < c_b)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[15]] < c_b)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[2]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[2]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[7]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[7]] > cb)
|
|
if(p[pixel[8]] > cb)
|
|
if(p[pixel[9]] > cb)
|
|
if(p[pixel[6]] > cb)
|
|
if(p[pixel[5]] > cb)
|
|
if(p[pixel[4]] > cb)
|
|
if(p[pixel[3]] > cb)
|
|
if(p[pixel[2]] > cb)
|
|
if(p[pixel[1]] > cb)
|
|
{}
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] > cb)
|
|
if(p[pixel[11]] > cb)
|
|
if(p[pixel[12]] > cb)
|
|
if(p[pixel[13]] > cb)
|
|
if(p[pixel[14]] > cb)
|
|
if(p[pixel[15]] > cb)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else if(p[pixel[7]] < c_b)
|
|
if(p[pixel[8]] < c_b)
|
|
if(p[pixel[9]] < c_b)
|
|
if(p[pixel[6]] < c_b)
|
|
if(p[pixel[5]] < c_b)
|
|
if(p[pixel[4]] < c_b)
|
|
if(p[pixel[3]] < c_b)
|
|
if(p[pixel[2]] < c_b)
|
|
if(p[pixel[1]] < c_b)
|
|
{}
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
if(p[pixel[10]] < c_b)
|
|
if(p[pixel[11]] < c_b)
|
|
if(p[pixel[12]] < c_b)
|
|
if(p[pixel[13]] < c_b)
|
|
if(p[pixel[14]] < c_b)
|
|
if(p[pixel[15]] < c_b)
|
|
{}
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
else
|
|
continue;
|
|
if(num_corners == rsize)
|
|
{
|
|
rsize*=2;
|
|
ret_corners = (xy*)realloc(ret_corners, sizeof(xy)*rsize);
|
|
}
|
|
ret_corners[num_corners].x = x;
|
|
ret_corners[num_corners].y = y;
|
|
num_corners++;
|
|
|
|
}
|
|
|
|
*ret_num_corners = num_corners;
|
|
return ret_corners;
|
|
|
|
}
|
|
|
|
|